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6/19/2017 4:10:59 AM
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All this talk about the new weapon system.

There's a lot of discussion on the forums at the moment about whether or not the new weapon system is going to effective. Are we disregarding whether or not it's going to be fun? Has anybody ever really been playing a strike or a raid and thought to themselves " I wish I could quickly change to a slightly different primary weapon right, that would be so much fun"? I know me personally I love swapping to a fusion, or a sniper, or a shotgun for a change of pace when I get bored of plugging away with a primary, then whip out a sword or rocket after a while. Is two primary weapons really fun?
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  • Edited by BXR Lonestar: 6/19/2017 3:52:41 PM
    It's not going to be fun for me, I know that for a fact. I have never ever said to myself "Self, what I'd really love to have is another primary I can swap to really quickly in case tish goes down." It's not something that is going to be empowering for me. It'll be fun for those who have allowed themselves to be conditioned to relying on a primary weapon to do pretty much everything, since nearly every tweak Bungie has made for Special weapons since the April update has impacted special weapons and your ability to use them liberally in PVE. But those people have pretty much been conditioned to relying on just a single primary anyways - because they are already used to playing with their foot in a bucket. But I doubt these changes would have been embraced had they occurred after HoW when there was basically no limit to how much we could use our special in PVE. And it is not going to make us feel more powerful. I hear people talk about Bungie being able to control armor/hitpoints on the PVE side and so they can scale things to make you feel the power loss less. However, If you kept the scaling in D2 the same, but were able to use a Y1 style loadout, there is no doubt that the Y1 loadout which features TWO power weapons would undoubtedly feel more powerful - and therefore, for many people out there, myself included, you would be more powerful with the traditional loadout. [Edit] And in PVE, feeling more powerful = more fun. Finally, Luke Smith already confirmed that PVP and PVE won't be separated. Sure, they can now target specific weapons instead of archetypes, but because PVP and PVE are still not separated. So the most powerful weapons in PVP will get nerfed. Those weapons are likely to be primary weapons since we will be forced to rely on primaries more in both modes. And since we have to rely on primaries more in PVE, we will likely feel those nerfs even more on the PVE side. The bottom line is that the new loadout restrictions change very little from Bungie's philosophy over the last two years. Its simply another nerf to PVE before the game even starts, and it is CLEARLY for the sake of PVP players (taking the power weapons out of the equation). Overall, IMO, what NEEDS to happen is that PVP and PVE need to be completely separated, and if necessary, we need to have different loadout restrictions in PVE and PVP. This would send a clear message that they have taken our complaints over the last two years seriously and that they don't want to start the game off in a position where PVE is already negatively impacted by decisions made for the sake of PVP. I seriously doubt that is going to happen, which is why I don't see D2 in my future.

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