Enemies should have more majors, stronger enemies, and weaken the guardians, making night more fun than ever.
With the traveler taken over, we should do less damage in the dark, and enemies should be naturally stronger, I'm talking about some dying light stuff, and I mean Nightfall kind of hard. I wanna be running toward the camp toward sun down before the darkness arrives.
Someone wrote about the traveler maybe corrupting the area because of whatever may be happening to it. Make that the reason for the night to be more dangerous...you get these mutations that come out at night, fighting even the regular enemies, and you must fight all of them...the mini boss would drop maybe a special class item. Just a thought.
-Fortunatedad
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#Destiny
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Edited by BranDamage25: 6/1/2017 4:28:10 AMWhat if every night the EDZ were overrun by swarms of Zubat? Repel's effect wore off...