The exotic perks for dregs promise is " reserve ammo" which the description says " this weapon always has ammo on respawn" which sounds useful in crucible.... But it doesn't stack with age of triumphs change to sidearms making them all have ammo on respawn... So what's is the point of this perk if what it does is going to happen anyways?
Please make it stack(an additional clip assuming thats what it did) or change it to something so there is a reason to actually use it outside the more ammo per clip then other sidearms have(21 over the normal 15)
Edit: added screenshot(didnt add original becuase my ps4 wont use my tablet as a usb storage and my flash drives too fat so i had to take a picture of the screen) to show the exotic perk becuase people are saying its shock rounds... They exist but are NOT in the exotic perk slot and just exist at the end of the tree... Saying those are the exotic perk would be saying gjallarhorns exotic perk is tracking rounds
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Hahaha you're kidding right? Yea Bungo please buff the easiest sidearm to use in the game. While their at it please nerf Blade it's OP af.
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[quote]Saying those are the exotic perk would be saying gjallarhorns exotic perk is tracking [/quote] Year 3 noob detected! Gjallerhorn's exotic perk Wolfpack rounds used to be in the same slot as dregs shock rounds. The perk slot you're talking about is the intrinsic perk slot, NOT the exotic perk slot.
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No one mind the Y3 noob.
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Edited by SmashvilleViking: 5/29/2017 9:52:52 PMThe exotic perk for Dreg's Promise is the Shock rounds. Nechrochasm's exotic perk isn't Cascade. Just like Hard Light's exotic perk isn't Kinetic rounds. The exotic perks aren't always in the same spot on weapons. Tlaloc's exotic perk isn't Grenadier. Truth's perk isn't Void damage.
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Edited by Soul_Eater_42: 5/29/2017 9:30:59 PMYou obviously don't know, so allow me to fill you in. That is [i][b]not[/b][/i] the Exotic perk. That is the same intrinsic perk that is on all Sidearms. It's just shown there because both that and the Vestian Dynasty were the only Sidearms at the time back in HoW, and they both had that perk. Bungie just left it like that when they brought it forward to Year 3.
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It definitely isn't. Which is why like 9/10 times your opponent dies long after he killed you.
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[quote]But it doesn't stack with age of triumphs change to sidearms making them all have ammo on respawn...[/quote] What change? They've been like that since sidearms first existed. The big thing is that they [i]didn't[/i] change with the special ammo nerf.
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The exotic perk is shock rounds
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The exotic perk for DP is skip/tracking rounds...
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I don't think they are going to change it.
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All sidearms have that as an intrinsic perk. Dregs promise and vestian dynasty were the first sidearms, so the perk was listed to make them more appealing over the specials.