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Destiny

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5/25/2017 1:23:01 PM
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Anyone else skeptical about the loadout system in D2?

From a PvP standpoint I can see why they went this route. It will vastly reduce the stranglehold shotguns and sniper rifles had on the crucible. But from a PvE standpoint I don't see any benefit. Having shotguns,fusions,and sniper rifles grouped up with rocket launchers and machine guns will limit our ability to adapt to different situations. Before we were able to wield both a sniper rifle to take on Tanky bosses and rocket launchers and machine guns to deal with mobs of enemies. Now it seems like we're gonna constantly have to switch up our power weapons to deal with different threats,losing our ammo in the process, instead of just simply pressing a button. This system just seems to limit our weapon choice for pve engagement instead of broaden it. Plus,in my opinion, I don't really see how a sniper rifle or shotgun fits into the [b]POWER[/b] weapon category, unless bungie plans on completely overhauling their damage.
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  • Personally, I'm super excited for it, even as a primarily PvE player. In D1 I always feel like my heavy weapon is going to waste. I don't need or want a rocket launcher or LMG against most enemies, so they only get any use on bosses. I've always wished I could put a sniper in my heavy slot, because then I'd actually use all those purple ammo boxes that drop before a boss. And most goes d snipers have high enough damage they're still useful against bosses. Putting energy primaries in the second slot sounds like a great move too. I've always thought a Scout Rifle would complement the range of my go-to hand cannons perfectly. I feel like people are worried that if they have to choose between a sniper and a rocket launcher their DPS against bosses will suffer too much. And in D1, they would be right. But don't forget, D2 PvE content will be designed and balanced with the new weapon loadout system in mind. You're not going to be left high and dry with two primaries and a special, because that's what will be expected in D2. I also wouldn't be surprised if snipers, shotguns, and fusions get buffed in D2 to put them more on par with rocket and grenade launchers. Shotguns probably won't need to have their damage drop off a cliff beyond melee range, fusions might be able to fire faster, snipers might be able to be more stable. And all three will likely get much more ammo per drop than grenade and rocket launchers.

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