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Destiny

Discuss all things Destiny.
Edited by MellowLikeAcat: 5/30/2017 6:27:51 PM
2

Questions on the game value and balance within the universes. Not to be confused as an error in my eyes.

My question is will the games all combine together to make a completed book saga (as to give the players the option in pve down the long run to assign weapons in whatever order besides removing the heavy slotted gear. As to only transition downwards from top to bottom between primary down and not being weapons upwards besides from what's already been applied. Because that'd be awesome for the pve aspect but I do think pvp should retain a simple primary, secondary, and heavy set up (as opposed to the primary, primary, heavy\secondary). I'm probably just going to focus on the pve side this time, however. Because it looks hardcore and the pve seemed like it needed more people accessing it daily (like within the rewards system). "Ten years" hopefully to make it all over again into a massive story that's more thought out for the fan base. Another question is it the real Oryx who will show or his brother in Destiny 2 as we only killed a living hologram of the children until we finally killed our first serious hive threat Oryx. Besides all the wives of the widowed warriors. The story never hints at whom will show up first so it works out both ways (and I hope the Iron Lords wasn't required. Because it seemed like it took place outside or further within the plotted story. While the rest worked within the universe. It looked fun but did not befall the current plot line. Sorry if I offend anybody, I'm just asking questions). I think pvp should constitute the whole primary, secondary, heavy philosophy and not primary, primary, secondary\heavy. Just for benefiting ones skill level of course and all the weapons deserve to be run through the crucibles (in some way). I'm just trying to avoid repetitive feelings of just using primary types above the rest. However as Destiny has been stated to be a ten year world I understand it will coexist in some form within the last (I think that's it). I'm not complaining about the future game (and I apologize if there's any typos or randomization as I quoted a previous post online. Edit: In terms of pve having more ammo would probably be more efficient. Pvp might become more confusing as to stay within a certain distance always for all players in the crucibles (making engaging one another seem different. It might be a good thing but then the ammo spoils. Ammo drops are my only complaint but again in my eyes it's not that big of a deal. As bungee usually fixes things over time). Seriously though I played the game for the graphical adventure as it was interesting to use different guns in hardcore setups and player movements. I'll still enjoy the game I can tell based on what I've seen. "The strikes look beautiful." And they're unrelated to story (in terms of categorizing. Still relevant, however. And you need gear). Edit 2: as I'm trying my best to filter out which videos I watch online (of Destiny) I'm not watching much. But I did not realize that the new system may run faults in pvp (which may equal out to pve. I still prefer the option in which they merge from Destiny one to Destiny two in pve standpoints. But the pvp side as its 4v4 may have equality until a power weapon pick up. As heavy was always countered with special ammo dependent on situation and vice versa due to balance system. It allowed for it... But either way, I accept the lore. Power weapons seem a little more superior in the what I see as a 4v4 battle due to how the game function in primary guns only. Especially with limited supply of ammo to your guns. And more confusion on do you need your shotgun, sniper, fusion rifle, rocket launcher, machine gun, ect, or does somebody else need theirs more than you). In my eyes it's fine but there will be so much more panic (it almost looks messed up. Even though there was always panic. Now it's more comedic, like right. I'm uncertain if I'm gonna stay away from the crucibles now). Either way I'm playing my fair share of pve and I hope this brings a faster conclusion of how the future game known as destiny develops through weapon balancing (based on the gun type and not gaming value). Anybody with that ammo is now considered checkmate as opposed to somebody running around with heavy ammo (in pvp). In my eyes (but the lore\background story counts and matters). The world still looks beautiful outside the crucibles (as it should).
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#Destiny #lore

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  • That's a giant wall of text. Basically. Destiny 2 will be almost exactly like Destiny. They make you have 2 primary slots and 1 special/heavy slot. Enemies are the same, boss mechanics are the same, crucible is 4v4 instead of 6v6, hive should be secondary enemies since we killed oryx. Vanilla destiny 2 and first 2 DLC will be cabal/vex as main enemies. Keep expectations low and don't watch streams so you don't get disappointed.

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