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Destiny 2

Discuss all things Destiny 2.
5/22/2017 8:43:22 PM
25

Destiny 2 needs to pick between PvE and PvP or seperate them

This has bothered me since I started playing Destiny 1. It always lacked that focus on either or, trying to balance things (Guns, Abilities, stats... etc) for PvP while making them worse all around in PvE. This is something that really just needs to stop but we now see it again with the loadout system in Destiny 2. I just gotta say, Bungie needs to pick a side or separate them. Don't let PvE players suffer because you balanced things for PvP or vice versa. For separation though using loadouts as an example why not just have Primary/Special/Power in PvE and Primary/Primary/Power in PvP? Why can't we have the two modes balanced for themselves separately? Why does PvE need to suffer because (True endgame from lack of content:) PvP nerfs need to effect PvE too?

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  • They don't need to pick a side. The problem is that they've been leaning one way (PVP) more than the other. There's only one sandbox fix that I've seen where they TRIED to make things work better in Destiny 1, and that was when they nerfed the hell out of hunters. What they really need to do is be [b]balanced[/b] in their sandbox fixes so that if they change guns, they only change guns, and when they change abilities they make sure that they find other ways to make those abilities effective in PVE, and [b]not[/b] by just increasing damage output, like they tried with Arcblade. Damage output does not make up for the versatility and utility that gets lost when an ability becomes next to useless.

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