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Destiny

Discuss all things Destiny.
Edited by EyesOnSuper: 2/10/2017 11:23:53 PM
214

Use your brains, guys. (Bladedancer "nerf")

About this whole bladedancer nerf and everyone crying about it makes me realize how this community has little critical thinking skills. Lets think about this. What kills a bladedancer most while trying to kill a guardian? A shotgun critical blast to your head/melee and a lot of the times it doesnt work. So. Now that shotguns will barely have ammo and they can't critical.. What stops a bladedancer from swiping a whole team in close proximity(They are very hard to team shoot) blinking and or double jumping and on top of that regent health every kill.(Unlike the cool down on the similar sunbreaker perk) Point is with all the changes to the crucible sandbox Bungie saw a potential problem and everyone should actually start looking at this for what it is: an indirect bladedancer buff because now it will be significantly harder to shut you down(same with stormcaller and sunbreaker)

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  • You dont have any idea of what you said: First of all where did you get the idea that kill a blade dancer in group its difficult? Just two guys shooting with primaries at the same time is more than enought to do the job this is because the blade dancer cant evade using the hits to move in map like before the last stupid patch and the absurd armor makes it easy to fall. When you say that hungering blade will recover an amount of health instead of health regeneration you forget that the "life bar" has 3 blocks the lowes one IS HEALTH the other 2 are SHIELD so if the update comes literally youre going to get ONLY the lowest block of the "life bar" instead of the full bar wich is stupid. In this point the critical of shotguns is irrelevant because when I killed a BD with the shotgun-mele combo I never maked a crit with the shotgun. And to do the double tap on blade dancers say bye to blink because a tard decided that it was op and needed a nerf wich came in radar.

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