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Edited by Duplo Waffles: 12/8/2016 4:25:01 AM
22

DVA Balance Change Idea

Pretty simple one tbh. Place both her mech suit health bar and her Dva health bar on the screen at the same time. Whenever she is hit with a crit in her mech suit, it deals a small extra portion of damage directly to her small health bar (due to her crit spot being her head in her suit). If enough damage is dealt to her crit spot, she can be killed outright without being able to hop out of it. Thoughts? Edit: I guess I should elaborate. I'm not talking about anything drastic, I'm thinking if 85% of her health is dealt as crits then she would outright be killed. Any healing would also apply directly to her mech suit and her personal health bar, which would easily negate the change. It places a stronger emphasis on her using her defense matrix in a smarter, and hence more "defensive" way, rather than jumping into the middle of 5 enemies and serving as a sponge to all the damage. It also makes the slightest amount of coordination with a healer more incumbent, which wouldn't be difficult to achieve but still provide another layer of depth.
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