I, like perhaps many other Guardians out there, hate to see the old raids die. Crota's End, Vault of Glass, King's Fall, and eventually, Machine's Wrath have been almost completely ignored since their drops have become obsolete after each new update.
My suggestion is that an old raid (as of now 3 to choose from), may be featured as a level 390-400 where old gear drops at levels that are now deemed appropriate for modern guardians. At the end of each week, a new raid from the past may take the spot light for the next 7 days and so on; similar to how the raid challenges currently work.
I find that this will make available more activities to guardians each week by using content that is already within the game. Guardians will have more to do each week and be able to relive favorite moments and battles within the Destiny universe that have barely been touched since the arrival of each year.
Of course, this entire concept is entirely open for debate and changes as readers may see appropriate. Whether you agree or not with my proposal, please vote and/or post in the comments below.
Thanks for your time.
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Edited by Zawackiest: 12/3/2016 5:37:31 AMMy suggestion would be making new, raid specific modifiers, such as making you do less damage to oracles in VoG, making the presence of crota active throughout the entire raid, adding a 25% health-lock to the Warpriest, making orbs not respawn in Golgoroth, and making it so that there would be a team wipe if the same person ran again in Oryx, etc. Vault of Glass and Crota's End would be more challenging in general and King's Fall would make Warpriest harder by making it so you have to use all three obelisks, Golgoroth by making one orb impossible, and Oryx by making it so almost everyone has to learn how to run. These are only a few modifiers that would be created though.