It's noticeable in the Omnigul strike when the hive turn to spawn in the initial encounter it takes forever for them to come in the room and even by standing right in front of the door they remain iddle.
Others have this issue?
Since rise of Iron btw, I play on ps4
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It's new ARG. Turn your back on them, then turn around quickly. Any Thrall you can see moving are out of the game. They have to try and slash your back to pieces with their freaky death claws. You have to try and catch them at it. I think. It's a quest for a gun, Probably.
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If you're near the door or aiming at it they won't come out. it's like that in several parts of the strikes now and the forge intentionally. No more camping doors unfortunately
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They learned from gurdians. So no they camp and just wait for the target
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Yes i know its annoying
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YESSSS. So annoying! I backed up a lot and still won't come out!!
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Yup same here they are all to scared to come out you either have to back up further or dance in front of the doorway to entice them to come and play
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#Feedback, not here. But yeah, I was going to make a note/post about this for them to see. They nerfed the enemy spawns/timer for the doors. Want to know why? To limit players from farming Supers. Yeah... pretty dumb right? Two Hunters with a Titan - both Hunters Tether each side and let the Thrall come out, then BLAM! Chain reaction and then Titan Hammers them for more Orbs... and repeat. Anyway, this is super annoying. Makes the Strike take even longer which is a pain.
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Happens in Archons Forge too.
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Enemies tend to not run forward into waiting gunfire. Don't camp the doors, they'll run out when they don't think they'll get immediately slaughtered, can you blame them?
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Turn your back towards the door and then look at the door and they will come out one at a time, or just leave the door and they will all come out
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Edited by Excarkun: 10/3/2016 6:25:47 PMNoticing this a lot..makes strikes or game play much longer then needs to be.. very annoying .BUT maybe this is to make the game much more easier, slower, so noobies don't get overwhelmed ...although, they should be able to adjust. But let's thi K about this those weak players in past and still do, come to forums and cry for a Nerf of some kind so they don't have to adjust and get better...
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Seen the same and I'm on Xbox One, staying away from the doors helps a bit. But with randoms that never happens.
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It really is. We go up there and wait and wait for those stupid thrall. The strike takes longer because we're just waiting for those thrall to come out. What changed?
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Yup. It's like when prison of elders gets bugged and they just hang back in the door ways.
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I knew this was gonna be about Omnigul before I clicked it, and I wasn't disappointed. Hella annoying when this happens.
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Yep, happens everytime I do the Omnigul strike. Really annoying, but most of the time it fixes itself if you move into the middle of the room away from all the spawn doors. Or at least this is how it works for me.
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from my experience standing in front of the door is what prevents them from coming out, move back away from the spawn closets and they will flow out.
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Happened to a captain in the raid as well. Normally, I wouldn't mind, but this is potentially game breaking in such a situation.
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I got this too. I had to put myself almost into the doors to get them to come slowly out