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Destiny

Discuss all things Destiny.
Edited by Enochua: 10/1/2016 5:27:14 AM
36

I would like to discuss movement options and the ability to avoid damage for all classes. (Crucible)

I am starting off by stating that I main a warlock, voidwalker. and that out side of blink (which i dont use) voidwalkers are at a disadvantage when it comes to movement options at avoiding damage. Right now it seems to me that Hunters and Titans with shade step and twilight garrison and shoulder charge have a clear advantage when it comes to not only avoiding damage but dishing it out. With the cumbersome jump that warlocks have it leaves you open to attack. Also take into consideration that void-locks have to spec towards higher armor while trying to balance recovery and agility. The only option is to take up an exotic slot and use The Ram to try and be able to take/eat more damage, And with having nades that should balance this lack of movement to be able dish out damage, scatter and axion blots which both are easily avoided not only with shade step and twilight garrison but also just running. Even if scatters are thrown at the feet of someone and they start to take damage the delayed detonations allow them to avoid the death dealing damage that should be taken. I understand that axion bolts fallow someone but only to the point that they have to move to another point. Now I know that people think warlock's melee have too much range but taking into account the clear advantage other classes have in movement and clear neutral game advantages, does it pan out to the warlocks advantage and or balance? I think not. Also taking into account with shotys and TLW and other fast time to kill weapons and warlocks are basically easy targets. So that im clear what I am saying is that void-locks are under powered on all levels. Even their supers take more skill that is required for other supers. To make my point on that, is there any other super that can kill the user? and if you do miss, which I don't often do, you are a sitting duck. To sum this up I am not asking for nerfs but only buffs to primary weapons and would like to see warlocks get a twilight garrison or a shade step type exotic. edit: I use default controls and have paddles on my elite controller. one for jump the other for crouching. controls aren't the issue. I also played in the hardcore days of halo 2 and 3. my strafe is solid. guns that have a faster time to kill than most guns, even with shots to the body and nades that don't take accurate throwing is why I would like this ability to avoid damage. edit: please use common sense if you are going to reply to this. and not compare shotguns to supers edit: and to say year one didn't have it why do I need it. neither did titans or hunters, they have evolved why hasn't warlocks. edit: I am a voidwalker! so why cant I walk the void, void step! edit: with private matches and actually testing this you will see void-locks will be seen to be under powered

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