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Destiny

Discuss all things Destiny.
Edited by LeatherneckZero351: 9/3/2016 1:41:39 AM
235

Exotics are....well, not soo exotic anymore?

Exotics are supposed to be some of the best weapons in the game. That is the reasoning why you can only have exotic equipped at a time. Usually exotics will have a exotic perk (unique) that makes it special but since they are "exotic", the other stats are lowered. In almost every y2 "exotic", the "exotic" perk is sooo bad or weak that most legendary counterparts outclass them or are preferred. (cause bungie doesn't want guardians to feel powerful, hence the continuous yearlong NERFS all year) Hereafter sniper rifle- not recommended for end game content as "exotic" perk procs after rapid kills, which would have to be low level enemies. Even then the perk isn't that useful Zen meteor- same concept as hereafter, rapid kills shoots a laser beam. You can't really use it for bosses, and who uses a sniper to kill low level enemies? Again...the perk is worth the exotic slot, or at least for me isn't beneficial at all. Ace of spades hand cannon- precision kills move one round into the chamber. It has firefly but soo do a lot of legendary hand cannons that don't take up a exotic slot. The "exotic" perk isn't worth the slot....again, my opinion I only named a few but I didn't have this concern in y1. Almost all exotics were great except 1 or 2. Y2 is the opposite, all exotics suck except one or 2. (When I say y2 exotics, I'm not talking about carried over y1 exotics) Can we agree bungie needs to do a better job designing exotics?! Awesome exotics in y1 is what gave this game a a lot of replay value. I used to run strikes and raids over and over for a "chance" of a exotic to drop. If this is how exotics will be from now on, I'm really disappointed in their direction. They were once the most sought after weapons and now they are some of the worst weapons. (Don't get me started on how bad perks and how boring and weak weapons got in y2, totally new discussion) Cozmo, If you see this, pass to the devs (Jon weisneski) that we want to feel powerful, we want exotics that feel as the title states "exotic". We want better perks, this game is supposed to be fun. The negatives outweigh the positives in these weapons, what fun is that? The weapons feel sooo weak compared to y1, what fun is that? The perks are soo situational and when they do proc aren't worth what they give for the few seconds they last, what fun is that? Edit#1- ok, the exotic swords are wrecking machines. Telesto is also solid, zhalo just because it's the only elemental primary. Edit#2- It would be great if all primary exotics would have a elemental burn. That would make the exotic slot worth it a lot more! (AchillesESTBeast came up with burns on all primary exotics idea in a reply and I thought that's a great idea! let our voices be heard to the devs!!! thanks man!) Waiting on Cozmo to tell me he is going to pass it to the developers....
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  • Edited by [SiN]大き氷: 9/2/2016 11:20:31 PM
    As was said they aren't the end all be all. They're exotic in look and function quite literally. Since no one seems to get their functional purpose. They specialise in game play styles, and help spike them. I find it funny that people complain that legendaries do better without explaining at what. They clearly aren't understanding an exotics specialised nature. It's like laughing at the healer for not doing any damage. The community is honestly pretty dumb about things. This is one of the bigger misunderstandings.

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