I've been giving some thought lately to SRL and I have a few ideas on how to better implement it within the framework of the game as a whole.
One of the things that Bungie likes to do (and often does well) is utilize existing assets in new and innovative ways, and I can't help but feel they are missing an opportunity with SRL. The event was fun and different, however it lacked enough tracks to be an enduring event in it's debut form. As Bungie has themselves acknowledged, it also left some players in the lurch, namely those who didn't want to race, but would otherwise participate. Here's how I would tweak the event for maximum player satisfaction (evil grin).
You load up Destiny and the director appears. You select SRL from the director (in a manner identical to how we currently select crucible or vanguard playlist). You then choose to be a racer or a spectator. Racers choose between a standard race (SRL v1.0) or spectator interactive race. Standard races take place on dedicated tracks like those in the first SRL event, whereas the interactive races utilize the circular patrol paths that already exist on The Moon, Mars and Venus.
Nothing more needs to be said about the standard race, it might get a new track occasionally but is otherwise an expansion of the first SRL.
The interactive race needs only a brief description. It takes place in a public space. The racers are no longer immune to damage from other players (evil grin). They can be shot, grenaded, supered, whatever,..if it works in pve or pvp it works here, they're just moving faster. The racers ALSO have their weapons, supers and abilities. The spectators spawn in ahead of the racers, hop on their sparrows and head off to their favorite place to wreak havoc and mayhem. The race begins just like standard srl with the starting zone being the normal spawn locations for patrol. Shortly out of the gate, the safe zone ends and players are vulnerable. As you race along, you battle the other racers, lopping grenades at each other, ramming each other and generally doing whatever it takes to get ahead, all the while being exposed to snipers rooting for one of your competitors.
As a competitor, you choose anywhere along the track (the existing patrol roads) and set up shop sniping away at racers you don't like, or you can hunt other spectators trying to snipe your champion!
We could add some additional flavor by allowing the faction sponsorship of racers. Then, dead orbit could send out snipers to hunt down New Monarchy racers etc etc (bounty options galore). Of course, FWC would have the sexiest sleds just like they have the sexiest ships and so on (personal opinion). You could have faction racing bounties in addition to the srl bounties we've already seen.
You could also do a limited time triathlon event in the cosmodrome where the patrol path traverses buildings and other areas where sparrows cannot easily go.
The public spaces would still have enemies battling just like they do on patrol. Imagine being on patrol, defending a warsat and a wave of racers thunders by, a few good samaritans lobbing nades at the fallen captains as they pass. Since we are next gen only going forward the maximum number of players in a public space should be able to increase significantly, allowing for such an interactive experience.
There is a great deal of opportunity here, if Bungie chooses to seize it!
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sparrow league doubles, one on the sparrow and the other is the spectator attempting to help you along the way.. very cool idea however, I don't like the racer having access to grenades, supers etc.. just feels a little to much like mario kart. the rest is awesome.
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I actually like this idea though I picked No simply because you put "Shut up and Sit Down" with that response and I laughed so I had to pick it
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Sparrow league doubles: Passenger has use of weapons. Passenger must help turning by leaning into turns. Greatly reduced turn radius for not assisting in corners.
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Good in theory, there would have to be some tweaks to avoid cheating/cheesing.
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Cut how much damage you do in half
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"Spectator Sport"
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"There wasn't enough tracks or content in debut form" That seems to be Bungies signature on video games now, it was great but it only lasted 5 minutes
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One thing I remember is that since the beginning, pretty much everyone was wanting to be able to do more with their ships... What if, a new version of srl comes into play where you use your ships instead of your sparrow? There could be tracks set through asteroid fields and decaying battlegrounds... There could be other tracks that take place through huge canyons and forests on the planets or start in space and then move down to one of the planets... I think if this were to ever be implemented then it'd be a great time to also add in ship customisation - keep the standard ships that we can find and earn elsewhere but add in new ones specific to the racing perhaps, where it gives you a stock body piece and then you can win/find/earn new pieces through the racing to customise your ship...
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No ty.
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Everyone would choose spectator then
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I just want to clear the quest off my board
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That would be glorious. I would love it. I really wish it would happen. But unfortunately, it probably won't.
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Edited by Complexity: 8/7/2016 4:32:29 PMComplexity
gooning - old
They can also implement a betting system, kind of like horse racing in a way. You select who you think will win and in return, if you're correct, you will receive SRL exclusive armour and or the new addition in Rise of Iron, Radiant Treasure. I like your idea too, btw! And maybe they can put a cap on how many times one can receive rewards from this spectator feature so people will actually race and not spectate the whole time. -
Not a terrible idea
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Edited by knitefox34: 8/7/2016 2:28:30 PMSo pretty much destiny demolition derby
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Muted