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#Halo

3/20/2011 6:34:53 PM
17

Super Marathon

Does anyone actually know the true differences between Super Marathon and Marathon and M2D? I've seen multiple times that there is some different weapon placements, modified levels of the game, and different AI on some levels, but I've never actually seen someone clearly point out the differences between the game on the Mac and Super Marathon, on either game. If you have no clue what I am talking about, Super Marathon was essentially Bungie's first console game, which was on the notorious [url=http://en.wikipedia.org/wiki/Apple_Bandai_Pippin]Apple Pippin.[/url] And for those that don't know, Super Marathon is rarest game to find on the Pippin, and Pippin games are rare in general, let alone Pippin consoles. I seen two Super Marathons on ebay in the past 4 years, they went for about $700+, which is a little out of my price range. I've been looking for a copy somewhere not ebay for a couple of years now so I could buy a Pippin and maybe find out the answers to my questions by myself, but with no luck. So if anyone knows the true differences, I wouldn't mind knowing. Or if anyone knows who has a copy of the game, I wouldn't mind knowing that either :)

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  • I really think we are on two completely different pages. I'm not talking about specifically Waterloo Waterpark, or any one level in particular. I'm well aware of the differences between M2 changes from PC to Mac. I do believe that the majority of the M2 levels are 100% completely the same from M2 Mac and those from PC, to the Pippin. I'm also [i]not[/i] talking about the actual structure of the level in itself. When I say that the levels are modified, I mean that the level may have some sandbox modifications (probably should have been more clearer on that). Such as moved/removed weapon placement and ammo, different AI from the PC/Mac levels, and other small things that I would care about. Like for example take this quote from that article. [quote]In Marathon when you play in Network mode, the game functions almost like normal. The exceptions are: 1. All pattern buffers (save points) are disabled 2. When you die, the game world does not reset 3. You have a chance to drop all of your gear. 4. Network only items appear in levels. I could verify all but item #4. I just didn't remember Marathon well enough to find a network only item. [/quote] I would truly like to know in particular if number 4 is true. I would also like to know if all the AI spawns stay consistent through out the entire game, and if there are any weapon/ammo changes. Thanks for your help anyways.

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