Difficulty is better when it's both artificial and ontop of that, traits change such as the level of aggression, movement speed, tactics and abilities used. Sometimes abilities or skills used alone make the challenge a little more interesting, but if it isn't artificially enhanced with health buff, well you'd one shot them before they can even display the new abilities if your character has a progression and grows stronger through experience.
So imo, it's best with both
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[quote]Difficulty is better when it's both artificial and ontop of that, traits change such as the level of aggression, movement speed, tactics and abilities used. Sometimes abilities or skills used alone make the challenge a little more interesting, but if it isn't artificially enhanced with health buff, well you'd one shot them before they can even display the new abilities if your character has a progression and grows stronger through experience. So imo, it's best with both[/quote] Agree 100%