JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Aliocated: 6/20/2016 1:55:08 PM
227

The official striker poll. (No salt)

Strikers are lowest, but not UP

53

Strikers are the middle ground (no nerf)

2383

Strikers are OP, but not top teir. (no nerf)

198

Strikers are OP and need nerf.

249

Strikers need some balance changes, but no nerf

568

Strikers need a buff.

273

No opinon

243

Below are facts and nothing else. Lowest melee range out of any class. Situational super, but one shots everything. Can be killed while in animation. Grenade similar to tripmine. Cannot stick. 2-3 shot. Titan skating. (Edit. Arguablly done on warlock and hunter, awaiting results. Bones of eao agility builds are faster confirmed.) Reasonable melee and buff perks. (aftermath included) Shoulder charge one shot. Takes up a perk slot. Requires charge window, and can be killed easily with a shotgun or teamshot/ team melee. Requires awareness to counter. Good for inferno. These are facts. Unbiased, as i play all three classes. Make your choice. 150+ replies And 200+ votes. 250+ replies and unknown votes. Damn... 300+ replies. Lets see it reach max light! Over the light cap! 400+ replies :) Got over 600 while i was sleeping. Lets make bungie see this. 800+. Damn, only 10x less than 8000! 1000 posts !!! BUNGIE FINAL ASSESMENT: NO NERF NEEDED! Now bungie shouldnt nerf them. With over 300 votes, no nerf incoming.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Fist of havoc needs a fix. It hits things well outside its animation, through walls and round corners which is total b s imo. Also the damage reduction is a bit too high for pvp, you can't kill it without heavy ammo and team fire combined. And screw the lore BTW, it shouldn't work on targets 30 feet in the air. Maybe directly above, but not for the entire diameter of the shockwave. Shoulder charge needs a longer ramp up time and cooldown between uses to stop the far too present spamming of it. Doesn't have to be a huge change but enough that you don't get hit by one inside two feet from stationary or see people just running circles getting kills with it exclusively. Lightning grenades are fine as is, maybe one less pulse when buffed with aftershocks. Just my thoughts after fighting almost nothing but strikers since the patch.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    28 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon