Hell no. CoD needs to go back to it's roots with the "boots on the ground" gameplay. If IW really goes through with this and it's confirmed as being set in outter space, then they have really lost their touch with the franchise.
AW was the red-headed step child of CoD. It was a test game to see how people could handle new movement mechanics. I personally don't, nor didn't find AW that enjoyable compared to other CoDs. I liked Ghosts way better than AW.
Black Ops 3 took CoD [i][b]back[/b][/i] in the right direction when it comes to boots on the ground gameplay (with the exception of thrust jumps and slides). Sure, some people don't like BO3 and that's cool, but I'd rather stick to that rather than play in outter space (Star Wars and Destiny already has that covered).
We don't need another "innovative" CoD game. I'd rather have the classic style back. Hell, once BO1/BO2 become backward compatible, I'll say aidios to any future CoD that isn't like what I started with. BO3 is the last next-gen CoD I'll play until then.
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Yes. To all of it
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Setting it in space doesn't necessarily mean it'll have parkour
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Edited by phillip0522: 3/31/2016 6:36:39 AMI couldn't agree more. CoD is at its best when the devs keep things simple.
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What's messed up is, it all my time playing AW and BO3, I've seen [b]no one[/b] drop shot.