The only purpose for this level system is to increase the grind and have people play more. I prefer a regular level system over something that make me play certain activities to get to the max level (which doesn't even matter). The fact that RNG decides what level I am is absolutely stupid. The amount of ignorance put into this level system is beyond shocking. What are your thoughts on infusion?
Edit: An article from Forbes on infusion:
http://www.forbes.com/sites/insertcoin/2016/02/08/why-destinys-economy-shouldnt-remain-rooted-in-infusion/#6270cfeb7065
Edit 2: Anyone else on board with a leveling system that is based around character experience, and not your gear?
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#Destiny
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Edited by Metroid: 2/9/2016 2:22:40 AMHow to fix the Taken Kings RNG system: All gear in Kings Fall Normal Mode should drop at 310 exactly All gear in Kings Fall Hard Mode should drop at 320 exactly All gear from Trials of Osiris should drop at 320 exactly All Iron Banner Gear should drop at 320 exactly Nightfall should NEVER drop loot lower than your light level when you completed it. All year 2 exotics should drop at 320 exactly I believe that all end game gear should drop at max level, as it was before Taken King. This new system just extends the boring grind to hit max level. It also limits your options even MORE since 320 gear is so rare. Bunch of noobs hating on my ideas. This is the way ALL OF DESTINY YEAR 1 WAS