I thought about that, but those perks doesn´t work well in the archetype of the weapon.
Hidden hand: You can actually make use of this perk, but chances are you are already looking in the direction of where the opponent might come from, so little to no aim assist is required.
Range finder: This weapon is not meant to engage at long distances, the reason to have good range in this weapon is to accelerate the speed of the bolts, but the difference it makes is very little to notice.
Third eye: This perk should be reserved for prymary guns only. And if i add this perk as a hidden one, it would be pretty broken in PvP, that is why i designed this gun to reward map knowledge, good ear, and enviroment awareness.
But yeah, a secondary weapon with third eye is something to look for...maybe a sniper rifle with extended radar while aiming downsights, like you can see whats around 30-60 meters ahead of you, but not what is next to you...
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