For all the dumbshits that say "look another scrub hunter complaining" Check all my characters my Warlock is my most played and 1st created character you ignorant assholes . Trust me i know when something is OP because ive played that class for days .
Look im an experienced player whos played all classes , but there's one in particular that's overpowered and thats the Sunsingers , Viking Funeral and Firebolt needs to be toned down by ALOT , when im hit by ONE grenade i lose my shield and my health bar is halfed which makes an easy kill , these nades take little to no skill to use , an appropriate fix for these nades is removing Viking Funeral and adding a perk for Farther Range , and im tired of these firebolts hitting me through walls . Please up this post 🐩
80 Initial Damage i believe , 77 Burn Damage with Viking Funeral and Touch of Flame , ability to hit Multiple players at once , the range is stupid , and the nerds who use lag swtiches or have 3G hotspots have the ability to hit you through walls and curve around corners .
But you know thats not OP at all , not even mentioning your position is revealed for a whole 11 seconds , oh god don't even start with 2 or 3 warlocks using it in a Trials match 😷
If someone can counter my post and provide facts on how its not OP please reply below , but don't say its not OP because you don't want it nerfed .
Don't even mention "learn to dodge or counter it" if that's the case then why were the Sunbreakers Nerfed ?? All you had to do was dodge them ??
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Please just go. Walk away.
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Pathetic nerf post. Learn to counter.
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"U r stupid kid just don't get hit by them"
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3 warlocks + voidfang + max discipline... Went against a team that was doing this and lost to them, it was beyond cancerous.
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Firebolts used to be an even bigger problem in y1 places like trials. It was stupid coming across three warlocks with firebolts and thorns.
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Edited by Reverse: 2/7/2016 5:30:30 PM...▼ ̄>-―-< ̄▼ Y Y /\ / ͡ ͡° ͜ ʖ ͡ ͡° ) \ | つ ヽつ Aw yiss bby yiss
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They were fine before but now that sunbreakers dead. Firebolt is now a problem....
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Chicken pot pie!!!
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Edited by EngageWithRage: 2/7/2016 3:45:13 PMNerf the trip mine and buff my awareness, kidz throw those things on walls and I run into them every time... OP has fawk
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If you only look at the grenade, yes it's op, but if you look at the subclass as a whole, it's really not op. You have to use 2 perks on subclass, just for firebolts to be good. You give up longer radiance and 2 grenades which are both very good. Also the super compared to other isn't that great. 3 insta kill shots is so much better than getting more grenades and more of your melee. Also warlocks have the worst jump in the game and are the slowest of all the other classes. The other classes also get some kind of evade thing such as shadestep and Titans using the twilight garrison. Each class and subclass have their advantages and disadvantages and them together balance the subclass out.
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I think an apropiate fix is that half of the burning damage does 7s and the other half does 3s
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Op is OP. When we gonna run some more trials bro? Let's be OP together!!
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Edited by McLovinxx1: 2/7/2016 1:28:16 PMInstead of making this post popular make sure to dislike it and report it for disrespect/insult/disruption
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Firebolts range is op? Lol wrong. Viking funeral needs to toned down to not burning for less time but less damage. Firebolts themselves are fine
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The grenade itself isn't op its the burn that's the issue
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More bitching about something that has been part of the game forever. Bungee needs to just use the division mechanics and make everyone a bulletproof grenade proof sponge.
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It is OP, and this is coming from a warlock main. Oh welp, I'll use stormcaller
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At one point the arcbolt was even better I think. Look at them now. The point is Bungie is incapable of balancing anything.
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No they're.... Well yeah they might be op.... But I have always used them, from day 1 I knew those were the best grenade ever! But it is essential to what makes the sunsinger class so unique. It needs a better grenade because that is a defining characteristic of the philosophy behind classes
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Nah. Just viking funeral Just make the damage last 3-6 seconds but up the damage for the burn
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I was just telling a friend they're OP and it's funny that anyone could disagree. I use it and it's awesome.
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Its been a problem since day one...theyll never fix it no matter how much you complain... >Tfw day one player >vanilla game was best >incoming changes/nerfs >incoming changes that made the game good >Tfw cant even balance your weapons correctly >dlc that all together cost the price of a new game >OhShit.Jpg >streamers start quitting >taken king was last resort panic >pvp becomes shit >pve is easy but shit >game is riddled with new kids that never played day 1 >People think they know what the game needs >game really needs to revert back >CommenSense.Png >tons of people quit after ttk >bungie cant take hint >i quit for 3 months >come back, game still shit >Tfw i still reign over everyone in crucible >Bungie needs to stop >500 Mil but still cant provide a game thats not a demo >Incoming Advice.Jpg >quit before wasting anymore time
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every week I see someone else bitching about a new nerf. pathetic...
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change your strategy against them they are not hard to fight against and only pose any real threat while in super....just like all the other subclasses of every class. I also play all classes and very rarely fall to a sunsingers firebolt nade
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I agree with you and all, but stop being rude to everyone when they don't say anything rude at all.
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I agree, every warlock uses them and nothing is done. It sucks being a hunter those grenades kill me everytime.