For all the dumbshits that say "look another scrub hunter complaining" Check all my characters my Warlock is my most played and 1st created character you ignorant assholes . Trust me i know when something is OP because ive played that class for days .
Look im an experienced player whos played all classes , but there's one in particular that's overpowered and thats the Sunsingers , Viking Funeral and Firebolt needs to be toned down by ALOT , when im hit by ONE grenade i lose my shield and my health bar is halfed which makes an easy kill , these nades take little to no skill to use , an appropriate fix for these nades is removing Viking Funeral and adding a perk for Farther Range , and im tired of these firebolts hitting me through walls . Please up this post 🐩
80 Initial Damage i believe , 77 Burn Damage with Viking Funeral and Touch of Flame , ability to hit Multiple players at once , the range is stupid , and the nerds who use lag swtiches or have 3G hotspots have the ability to hit you through walls and curve around corners .
But you know thats not OP at all , not even mentioning your position is revealed for a whole 11 seconds , oh god don't even start with 2 or 3 warlocks using it in a Trials match 😷
If someone can counter my post and provide facts on how its not OP please reply below , but don't say its not OP because you don't want it nerfed .
Don't even mention "learn to dodge or counter it" if that's the case then why were the Sunbreakers Nerfed ?? All you had to do was dodge them ??
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They just need to burn faster so you can recover faster.... That's all, and I'd say that's fair there's no nerf in that.
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Edited by Kain: 2/9/2016 1:44:29 PMSunsingers have a pretty weak super game compared to other classes... If they nerf their neutral game they better buff their super a lot. Just my opinion :-\
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Easy fix, get rid of the grenade charges at the start of every match and have a good ol' fashion gun fight.....
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Destiny community: If I get killed by it it needs to be nerfed... Wtf
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The whole warlock class is stupidly OP, there's no one class that has as many ways to shithouse games as the warlock.
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K enjoy the fusion grenade that you have no chance of surviving. We tried to at least give you a CHANCE but hey... Your KD
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I applaud myself everytime I get a Firebolt kill in trials.
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Yes they are.
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Edited by sicklecell419: 2/9/2016 5:36:26 PMAnd another thing, if firebolt nade gets nerfed you'll see everyone running double fusion grenades Duck that
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Who ever said grenades take skill? Are you kidding me dude.
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The burn does last way too long in comparison to similar effects in other classes especially when touch of flame and Viking funeral are in use. The DOT damage and duration need to be detuned to make their use more tactical.
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3g hotspot? Lol. I doubt you can connect with 3g. Now 4g [i]lte[/i] That's the connection for online play. [spoiler]my phone connection is better than my ISP[/spoiler]
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[quote] If someone can counter my post and provide facts on how its not OP please reply below , but don't say its not OP because you don't want it nerfed[/quote] That's condradictory...... provide proof why it should be nerfed in PvE just because you personally think its OP and should be nerfed.
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It's not the fire bolt grenade. It's the grenade burn perk. It's overpowered (coming from a warlock)
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If you dont like it dont play, and let everyone else get on with things. These posts are getting boring now....
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Because warlocks are the only ones with strong grenades....
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I think their ginormous melee range should be needed. That arc melee is pretty OP
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Agreed. I just made a warlock for Trials. Just hit 302 light in 5 days. I'll be all set for Trials next week. I'll be spamming op nades and over shield melee then when you think I'm dead I'll come back......so OP.
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Incedinery grenade should have the same damage as firebolt if that was the case
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Some grenades are 1 hit kill. Says he knows when something OP. Thing isn't OP. Get out
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Third day. This is still being bumped up and your still claiming warlock main. Oh well.
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Edited by GrumpyDadpool: 2/8/2016 11:52:41 PMJust call them Crier-bolt grenades from now on, so many people whining about this.
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Actually they are bad because they are inconsistent; there is something fishy about them; I prefer using the other two from the class. Really, half of the time they don't do damage, TF doesn't activate, I tried this IB with them but I quickly switch to other two. But you see only the bright side from your perspective.
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I would say that quillums is more of a problem, in skirmish I got one heavy. It lasted me until the next heavy popped up. Can you believe that?? I felt sorry for every person killed with quillums. Just bring down the amount of ammo you get from quillums and a lot of ppl will be happier
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Honestly they need to focus on lag and hit detection first before they start balancing because 9/10 of my firebolts do 80 damage with no burn even though I have both perks on
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You have to use 2 perks to make firebolts good so it's not op hahaha I'm stupid