Rewards in PVP are absolutely trash.
Play one strike and play 4 crucible matches. You'll immediately see that in that one strike you came out with more glimmer, blue engrams, and glimmer turn ins. Now you're going to say "but that's not upgrades", and if you did, thanks for following my internal dialog.
Upgrade materials, even after the pve economy nerf you get double the materials via pve than you do pvp.
No planetary materials, ever. You're telling me spirit bloom just doesn't bloom in shores of time?
Light level from rewards are always too low for infusion fodder after 290. Why does 260-279 even exist as a reward once you've reached 280 light, PvE and PvP?
PvP needs to be more rewarding. Especially in a time when more people are flocking to PvP due to content exhaustion.
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Edited by WINTER PROPHET: 1/26/2016 8:11:21 PMThis/\/\