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#feedback

Edited by Badshah Kazi: 11/14/2015 1:20:40 AM
1132

Petition to remove chance of getting no rewards from Hard King's Fall. Sign here. Waiting on Bungie to respond.

Final edit: This is regarding having a chance of getting no drops from hard mode. A lot of people, including myself, have gotten very frustrated with this to the point where we just don't want to play anymore. PROOF THIS IS NOT A GLITCH AND SOMETHING WHICH IS INTENDED BY BUNGIE: https://www.bungie.net/en/Forum/Post/169504792/0/0 It's not easy with a LFG team and after you spend a while fighting the boss, you get nothing or just normal mode loot. What's the point of doing it on Hard if you won't get loot anyway? I've seen it all. Vault of Glass normal and hard, Crota's End normal and Hard, along with Prison of Elders. I've been through forever 29 but never complained about the rewards but this time I am as every other encounter gave you something every time. Below is my original post. Don't I just love it when I spend 20 min on a encounter only to get nothing? Last week it was nothing from sisters. This week, it was nothing from Golgoroth and I was the one who had the gaze. Whoever thought it would be a good idea to remove drops completely is a dumbass who deserves a slap to the face. GIVE US GUARANTEED DROPS ON EVERY ENCOUNTER! Just to clarify one thing, I'm not asking for straight 320 drops with perfect rolls. I'm just asking for drops. Now, with the variety of things you can get, you won't be done immediately. You get a drop, then it needs to be 320 and it needs desirable rolls. For those of you saying "It has always been like this", it hasn't. I've been here since week one (Sign of Founders on my Hunter) and I'll tell you why. Before you got shards and / or energies. You could use those to upgrade your initial gear and make it more powerful. You got something out of it if you remembered correctly. Now, since you don't need ascendant materials to upgrade anymore, the equivalent could be seen as weapons or gear. You use high light stuff and upgrade your initial gear and make it more powerful. If you do a normal raid and complete it, then do a hard raid, or just do a hard raid straight then you have the chance of getting nothing which has 310+ light until Oryx. What was the point of doing the previous encounters then if they don't guarantee you items? And it's not like this is infrequent. I didn't get anything from 3/5 encounters last week and 2/5 encounters this week. How is that fair? Also, those of you calling me "entitled", I am entitled. I finished the activity therefore I earned the rewards. If you disagree with that then why not just remove loot completely from every activity? Edit: 250+ replies. Let's keep going until Bungie sees this Gecko 77 made a very good point: [quote]Players should always feel like they are progressing. They should come out of the raid atleast one light level higher than when they started.[/quote] triplearod also made another very good point: [quote] The main difference in VoG and Crota's End is all weapons were exactly the same so you had to only get them once, low drop rate is fine in that instance. Armor may have different stat roll but the maximum light was always the same Now were not only rolling against the chance it drops, but its Atk/Def values, and its perks. Im fine with the variance as it makes the raid more replayable, but something should drop even if it is a 310 hallowed pieces of gear. Maybe that gear will have stats & perks I like and is worth infusing up.[/quote] Edit: RIP my notifications tbh Edit: 500+ replies Edit 750+ replies. When we get to 1000, I'll edit this to #Feedback so this has a more likely chance of getting noticed. Edit: 1000+ replies. Will edit this into #Feedback soon Edit 1500+ replies. Bungie, we're waiting on you Edit 1750+ replies. Two updates later and no mention of this in any update... Really Bungie?

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  • Edited by SnowblindOtter: 1/22/2016 4:27:15 AM
    [b]Edit for spelling errors; I'm pretty ticked off as I'm writing this.[/b] I agree 100%. Today was my first time ever attempting a raid on Heroic, and I got up to the Warpriest without getting anything. Granted, I ran the Normal raid on the weekly reset, but I find it extraordinarily disheartening to participate in the raid when I'm not getting anything. Keep in mind that this is not just my first time doing Kings Fall on Heroic; I said [b]a raid[/b] on Heroic. Up until now, I had never done a raid on Heroic when it was still relevant. This is the first time that I have ever attempted the hardest end-game content with the intent of seriously leveling my character, and I get nothing. I'm a highly casual player. I am perfectly happy playing probably only three or four hours a [i]week[/i], so to see no results from the hardest end-game content, why should I do it? In Trials of Osiris I have only encountered cheaters, so I am unable to get any loot and therefore I do not participate. I struggle through Iron Banner, and see everyone getting high-level gear without getting any myself despite reaching rank 4 so I don't participate in Iron Banner anymore. I was unable to rank up period in SRL, so after a week I simply stopped participating. If there is a mechanic that specifically is designed to prevent me from earning loot from the Heroic mode of King's Fall, then I don't want to participate in it, and if I don't want to participate in the hard-mode raid, then why should I bother playing the game at all? There are other activities with a higher reward potential that I can do beside playing Destiny, so the burden is on Bungie to make their game worth my time. It may be their game, but I am their consumer. [b]I invested nearly four hours of play time into the raid. Getting nothing in return for spending literally an entire day playing your game is not a good way to keep consumer morale up, Bungie.[/b]

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