Sounds alright except for the Pulse Shock melee. Can't fire for over a second? You're just asking for melee rushers there.
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they can still melee, move, jump, super, everything. just not fire a weapon, at which point, why would you want to fire a gun other than a shotgun in melee range? I can see it's problem, however, and begin working on a revised version.
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Maybe instead of it being a time-based effect it just canceled their next non-movement action? I.e, next time they try to pull the trigger/melee/swap weapons it doesn't work.
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couldn't they just double tap the button?
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Yes but it would give you an advantage for sure.
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maybe. I'll begin configuring possible substitutions for the ability, however, I have a feeling it would be close to the original.