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Edited by TheTommieC: 1/17/2016 2:19:33 PM[quote]Golden Eye.....you kids don't even know....[/quote] [spoiler]Perfect Dark took the wonderful elements of Golden Eye and improved on them. /tear [/spoiler]
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Let's see... Doom, wolfenstein, quake, goldeneye, half life, counter strike, Turok, unreal.....dude unreal gaming engine is STILL being used for 70% of games!!! The 90's pumped more A list FPS then Bungie's budget for Destiny! After the 90's all they did was recycle ideas. They started good and went dull fast. I believe Halo 1 was the last FPS I truly fully enjoyed.
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Golden eye was the shit! I miss my N64. :(
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My friends and I built a "screen splitter" out of plywood that would split the room in half and the TV. Players 1 and 3 would be on a team vs players 2 and 4. No screen looking with no radar! Was so fun.
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Damn that was brilliant, we used to get in fights over looking at each other's screen box.
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I remember sneaking up behind people and carefully aiming the magnum at their heads for a 1 shot. Really changed the game with no screen looking.
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Duke nukem forever!!!!
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Well not forever, but duke 3D was the first 3D first person shoot to introduce the player as a fleshed out protagonist.
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Action quake.... You kids will never know!
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Perfect Dark > Goldeneye.
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I rented perfect dark from blockbuster and me and my friends played it the whole weekend without turning it off. By the end the cartridge fried itself it got so hot haha
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Quake> anything else
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I still have my N64 with the memory pack which holds all my Perfect Dark stats. So many weekends spent fighting Sims with two other friends next to me.
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Edited by hondo: 1/17/2016 3:49:08 AMcustom match: grenade launchers only.
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+1 for 64s golden eye
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Edited by BRAX7ON 117: 1/17/2016 3:48:08 AMIt was great. So much fun. And bond moves too :)
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THE REAL GOLDEN GUNS!!!
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they made a remake on wii i used to play
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FAT HEADS!!
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Omg lol
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Karate tag was the -blam!-ing best
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License to kill, pistols, basement or license to kill, rocket launchers in the stack.
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I like your style
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NO ODDJOB! To this day I can draw the complex map from memory with every gun location. Sooooo many nights
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In the archive I think it was I would take odd job and blow up one of those gray metal crates. The crate would still look like it was there but you could walk through it now. So I'd crouch odd job, get in the crate and look at the floor. He would be completely hidden inside and I'd wait to ambush people walking by.