>Another bad thing about Clash:
When your team is terribly losing which is 90% of the time, the other team camps, take all the heavy ammo and racking up kills wining the game leaving you to either rage quit, give up, try & fail or wait for the embarrassing mercy rule because Clash is a simple kill to win match.
Where as in Control: Control is also kill to win aswell as score to win, It's true that people don't play the object but if YOU just YOU are collect control points at least you lose having a pretty decent high score.
Sure winning is the number one concern when playing Ironbanner, still proves you've got the skill and patience to rack up kills and get control points, obviously people care about winning so overall this statement is useless information...
I'm retired from crucible just weekly strikes and forever Fallout 4.
http://imgur.com/a/nEgRR
Edited: Added my Credentials for those who accuse me of being a whiner... I hate competitive multiplayer btw
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