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Edited by Red Motive: 10/16/2015 2:23:11 AM
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Sunbreaker is not as Over-Powered as you may Think (New Iron Banner Statistics)

[I][b]Disclaimer:[/b] Data is parsed from more than 75,000 games. If you have any enquires about the data collected take it up with the collector whom you may find at the link provided near the bottom of this post. Thank you.[/I] [b][u]Iron Banner Subclass Charts[/u][/b] Curious how your Subclass ranks in Iron Banner? Here's a few charts to highlight a few statistics. [u]Subclass Popularity:[/u] - Pie Chart: https://docs.google.com/spreadsheets/d/1jAMKZMyjKKSIqkmfbidJfNnff9kc5cURiLl9Z7e9CpU/pubchart?oid=109707480&format=interactive - Most popular: Sunbreaker at 21.4%. - Least popular: Defender at 1.60% - Average popularity by Class: 44.41% for Hunters, 28.2% for Titans and 27.39% for Warlocks [u]Subclass Average Kill/Death (K/D) Ratio:[/u] - Bar Chart: https://docs.google.com/spreadsheets/d/1jAMKZMyjKKSIqkmfbidJfNnff9kc5cURiLl9Z7e9CpU/pubchart?oid=1406256444&format=interactive - Highest K/D Ratio: Gunslinger at 1.0945% - Lowest K/D Ratio: Striker at 0.9102% - Average K/D Ratio by Class: 1.0447 for Hunters, 1.0041 Warlocks and 0.984 for Titans [u]Table:[/u] https://www.reddit.com/r/DestinyTheGame/comments/3opxes/iron_banner_subclass_charts_showing_average_kd/cvzco81 [u]Source:[/u] https://www.reddit.com/r/DestinyTheGame/comments/3opxes/iron_banner_subclass_charts_showing_average_kd/ [b]Edit:[/b] I can not get to all of you and I apologise for that. Another thing: before completely ignoring these statistics try and take into account not only the super but the vast majority of the game as well - i.e. time spent without a Super. Because the Sunbreaker Subclass is so heavily focused around Hammer of Sol, it is left with a mediocre neutral game with few options in comparison with others - e.g. Gunslinger. This is what turns the tide and puts Gunslinger at top. That and the fact that Golden Gun is still extremely good. For example unlike Hammer of Sol if Golden Gun is activated in your line of sight your chances of survival are extremely low due to it being extremely difficult to avoid in comparison to Hammer of Sol thanks to the lack of travel time, lack of arc, high aim assist and so on.

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  • How about a stat like kills per super launched. I think that is the complaint there bud and I don't see that stat. Like every time you hit the super how many die by the end of it. Oh yes with your flam hammer isn't that like half a minute? That is the stat that will likely be the undoing of the hammer titan. No salt here. I don't care for any of the new subclasses and am not big time into pvp but you would have to be blind or badly biased not to see that that subclass was designed by someone who had smoked something strong to put it into a game where they talk balance in the sand box.

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