OK here is a poll because I'm curious to how many people feel the way I do. Personally I feel the loot system this iron banner was a complete joke.
Let's compare year 1 vs year 2 drops:
Year 1 Saladin had 2 weapons and 2 armor pieces to buy. The loot table for matches had 2 additional iron banner weapons, exotic items and all of the regular crucible gear. Which made for getting some decent drops pretty regularly once you hit rank 4 and higher. I know you could get some at rank 3. But the rate seemed to increase as you got higher. Yeah sometimes you got nothing, but at least you saw good drops going to your fellow guardians. Which gave you hope and drive to keep pushing.
Year 2 Saladin has 2 weapons and 1 piece of armor. The loot table (from what I've seen) contains only the same gear as saladin, the new ship, and a whole ton of blues that average 10-20 light levels below from being useful. Oh and let's not forget strange coins and motes of light...
The loot system is so bad year 2 that most of my hard core pvp friends have stopped bothering with iron banner. Between the lag, void bow spam and horrible rewards it hasn't been worth the effort.
[i]edit 1: Thanks for all the votes and replies÷[/i]
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Edited by Phantom139: 10/19/2015 7:42:56 PMThe only thing I personally believe needs to be adjusted is the drop rate post match. That needs to be increased. As for the light level argument, my position is well known. It's fine the way it is. You don't just hand out 300+ gear to people who can essentially drop in and AFK for 5 - 10 minutes. IB is too "simple" to warrant anything above 300, and this goes for post HM King's Fall as well. The only place that 300+ should drop is Trials, and even then it should be capped at 310 tops (And from what I saw in the database, this is the case). The power curve built for 2.0.0.0 warrants abslutely no need for players to be over 300 for anything but King's Fall and the Court of Oryx, thus these activities should be the only place that those drop.