Really?! WTF IS WRONG WITH YOU PRICKS?!?! First you drop the rep payouts for the nightfall and the heroic along with reducing the amount of xp available via bounties(removing the nightfall modifier and the 7500 xp bounties from the game) and now your reducing payouts for 3 practically crucial items in the game? I really don't want the progression system in this game to get any slower. I could understand strange coins and motes but weapon parts was a step to far as I was already having issues keeping a good stock(I was actually having trouble upgrading weapons due to a lack of parts.) I wouldn't mind it as much if infusion didn't cost so many parts but at 10 parts per infusion along with the sheer number of weapons I'm getting it was a chore getting enough parts to stay ahead. Anyone else think that this is a step in the wrong direction?
Edit: Anyone else still trying to recover from the drought of weapon parts that lasted through the whole House of Wolves dlc?
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Dude don't worry, the next tess update will help. They're just paving the way. Her menu will include Weapon parts Armor parts Motes Strange coins Ammo Save that silver!