JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
10/8/2015 7:55:45 AM
12

Lord Shaxx's Quest need a RE-DESIGN.

Just as the title says, the main problem is that A LOT of his Bounties require you to win, at first I didn't thought it was a big deal... until I started doing them every week I realized that was bullshit. More in crucible and MORE to loner players that doesn't have many friends to do a decent fireteam, I just play with one or 2 friends, and the main problem is that it ask you to win and, I may not be a top player but it's really REALLY frustrating to lose because of your team, you simply can't control and I always feel that the game puts me against organized fireteams, or puts me in the middle of matches that are already lost, and I don't have any problem doing the 6 or the 9 kills that ask me to do, but the inning part, I got so frsutrated losing match after match and being the MVP of the match, that I simply started to quit, and that's the main problem, in the middle of the match once I realized that I'm not gonna win I quit, I don't wanna lose time, a lot of players do the same, before these quest I rarely quit a match, I was one of those that stayed because enjoyed a good challenge and even if I lose, I would fight to have a positive kill death ratio, not anymore, day after day I find myself just quitting the match, all because the bounty requires you to win, and 8 out of 10 times I'm losing because of my team. Bungie should replace that aspect of the bounty for something else, like, I don't know ask you to have a 2.0 K/D ratio, or ask you to simply have a positive K/D Ratio, even something like "On the Birght side..." medal count you as a win for the bounty something like that, because otherwise, me, and other people will just keep quitting matches.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I enjoyed the quest. I learnt a fair old bit about different game modes from the quest. My only gripe was getting dropped into unwinnable games. I tend to play solo, and I guess because I'm still learning that losing isn't too much of a problem. OK you get dropped into a crap team, but that makes me want to try harder to win. I think that's what the quest designer was looking for. I think its geared more towards new players and those just getting into crucible. I've even boosted my k/d a little throughout (1.1 on my hunter, not even started leveling up the others yet since TTK, no time!) The rewards are rubbish granted, the only use for the hothead was powering up the SS!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    11 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon