Here we have an interesting premise for a good crucible gametype. Requires two teams of 3 to capture a relic and fend off those that would try to destroy their probe. This is where the good points end.
Who in their right -blam!-ing mind would put these rules in this game type. You have to wait 30 seconds to set the probe, then another 45 to completely capture the relic? Then to make this worse is people can shut it down in 5?! 5 seconds, really?
Not 10 not even 15, -blam!-ing 5!
Seriously, this does seem like it would be a fun game type, but with the way the timers set up, it's just a big festering pile, that sadly players have to play to get their grimoire score up (I do it for collection purposes).
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I hate it so much! But now it's part of a quest so I have to play it....Well played bungie :c