"This is my Weapon"
This weapon starts as a common weapon, dealing kinetic damage. Type is selected by the Guardian (Scout, Auto, Hand Cannon, or Pulse) and archetype (High RoF/Low Impact or Low RoF/High Impact). After 500 kills (precision give +2), it upgrades to Uncommon and the Guardian picks two perks from available Uncommon perks (don't know them off the top of my head).
After another 1,000 kills it upgrades to Rare, and the Guardian picks a perk tree from available Rare perks.
After another 2,000 kills it upgrades to Legendary and the Guardian selects another perk tree from available legendary perks [i]and[/i] selects an elemental damage type.
Another 4,000 kills upgrades the weapon to exotic. The Guardian can then name the weapon and it gets the perk "This is my rifle..." which grants bonus precision damage and +2 agility when wielding it.
Probably a dumb idea, but I love the thought of custom weapons.
English
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I like this a lot. A quest line "This Is My Rifle..." with the rewards being either sniper, fusion, pulse, scout or auto (each has rifle in the title) and then after you bame it you can pay marks or motes or something to change the name later on.
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Would love this!
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I like the concept allot Bungie should do something like this.
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Low-key actually really like this, the way the progression works is cool I would just make it something to make getting kills a little harder
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You could put a level/difficulty requirement for getting kills to count (example: only kills on majors count, our kills must be level 35 and up)
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If its majors you have to reduce it by a lot. Level works better imo.
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Oh, I was just throwing out examples. Level would definitely be a better metric