Have you seen one of the vex strikes, there you have a ball that has to be transfered to a pillar to dmg the boss. It also has a spinning walls that you need to adjust to.
The court of oryx will have enemies that for example can only be damaged by cursed thralls exploding near them, or another battle where there is two knights that needs to be close to each other for the shields to dissapear.
Is this the mechanics you ask for? Because its coming.
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