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originally posted in: Who wins in a fight?
8/9/2015 11:29:35 PM
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Team Solar is Ranged Offensive. Golden Gun (GG) and Hammer of Sol (HoS) can rack up a ton of kills/points while the Sunsinger can generate Orbs and offer Song of Flame support. Tripmine Grenades offer Area Denial. Fusion Grenades offer quick kills. Firebolt offers Team Shot Aid. Most potent Super Chain. Team Arc is CQC Offensive. Arc Blade and Storm Trance fear Shotguns, but Striker Titan can use Flash Bangs to negate that threat. FoH can Shutdown Super momentum in CQC. Flashbang Grenade disorients while Arcbolt Grenade Aids Team Shot. Lightning Grenade offers Area Denial and Lethality Team Void is Defensive. Nova Bomb and Shadow Shot can Shut Down/ Trade Enemy Supers from a distance. Ward of Dawn (WoD) can negate enemy Rockets and guarantee Team Shot v. Team Shot victory for Team Void with Blessing and/or Weapons of Light. Gift of the Void (GotV) is the gift that keeps on giving. Vortex grenades and Smoke Bombs allow for powerful Area Denial. Suppressor Grenades significantly reduces enemy options. Axion Bolt aids Team Shot. Team Solar vs. Team Arc [spoiler]Team Arc cannot afford to give Team Solar an inch, as Team Solar's Super Chain is nigh unbeatable. The game will be all but decided by the first exchanges. Team Arc has the Titan's Flash Bang; if well placed it can disorient Team Solar just enough to get the first Team K.O. Team Arc also has Blink via the Blade Dancer to keep the pressure on. Team Solar's only answer to an active Arc Blade or Storm Trance is a well timed Shotgun blast, but once again the Titan's Flash Bang reduces Team Solar's means of fighting and countering effectively. FoH is saved to Shut Down Team Solar's first Super, particularly Radiance, further delaying/impeding Team Solar's lethal Super Chain. Victor: Team Arc[/spoiler] Team Arc vs. Team Void [spoiler]Team Void has many more options for responding to Team Arc's Supers. Suppressor Grenades, Shadow Shot, and Nova Bomb can all neutralize Arc Blade and Storm Trance. However, FoH is the only Super that Team Arc has that can soundly beat an activated Void Super. Once Arc Blade and Storm Trance are negated, WoD is dropped to begin a war of attrition in Team Void's favor. Team Arc with two options 1. Retreat and hope to bait Team Void away from WoD. 2. Attempt to break the WoD with Fist of Havoc. If Team Void doesn't take the bait, they will obtain their Super's sooner during the wait because of WoD's generated Orbs. If Team Arc decides to use FoH it's an uphill battle against Weapons of Light Team-Shot/Snipers, Smoke Bombs, and the odd Suppressor Grenade gimping the Striker before he can get close enough. Breaking WoD could be a pyrrhic victory if GotV is being run, granting Team Void an additional 3 Orbs of Light. These 3 Orbs means that Shadow Shot and Nova Bomb can be used to shut down the next Arc Blade and Storm Trance. Team Void can use Machine Guns safely against Team Arc; WoD can be used to neutralize Grenades and Horseshoe Rockets. This allows Team Void to further delay Team Arcs next Supers while building their own Supers. Victor: Team Void[/spoiler] Team Void vs. Team Solar [spoiler]As before, Team Solar is limited in means of countering other Supers. However, there's little Team Void can do about an active Solar Super aside from Radiance. The most that Void Bomb and Shadow Shot can hope for against a vigilant Golden Gun and Hammer of Sol is a trade; Solar Supers are generally of equal or greater speed and range than Void Supers. Suppressor Grenades don't possess enough range and speed to stop Golden Gun, Hammer of Sol, or a Radiance Sniper in open areas. Ward of Dawn may hold for a few seconds and GotV will generate additional Orbs, but Hammer of Sol and Golden Gun will break WoD at a range and kill at least one member of Team Void, allowing the rest of Team Solar to clean up the rest. Victor: Team Solar.[/spoiler] Battle Royal Team Solar is out of its depths without access to Blink and even less space to breath. This turns into a match between Arc and Void, which has already been covered. Victor: Void
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