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#feedback

7/30/2015 8:55:20 PM
21

Nerfing BLACK HAMMER, ICEBREAKER, and G-HORN instead of Nerfing BOSSES

I don't really get it for what Bungie is doing in PVE, your balancing weapons in PVP I get that certain weapons are just a tad bit OP Hawkmoon, Last Word, and Thorn are arguably the most annoying guns in Crucible. However two weapons are getting nerfed in PVE Black Hammer, Icebreaker, and Gjhallerhorn specifically it's wolfpack rounds, how much I have no idea. Well Bungie if you nerf the Gally's damage too much I hope you nerf the strike, raid, and POE bosses as well otherwise your going to get a lot people complaining that shit is getting to hard to fast. G-Horn insane damage output is what people want so the Bosses you have aren't so damned overwhelming, if someone can give an estimate on the average life bar but here's what I got doing Omnigul Nightfall a week ago, with all three burns active needed four shots from G-horn on my part to down the skank, same with my fireteam, that's a total of 12 rockets total, triple or quad that without the burns. That should tell you something, G-horn is probably the single most damage dealing weapon against bosses in the game, and it takes on average upwards to 36 rockets wolfpack rounds included on a boss, and you want to nerf it, you want to nerf Black Hammer's White Nail perk, and nerfing Icebreaker's recharge rate for ammo. Uh, why these are the only weapons that give players an edge against the multiple bullet sponge bosses. So why don't you nerf the f---ing bosses by 64% instead of nerfing the weapons that would normal make a two hour plus long fight drop to 45 minutes or did I just answer my own question. Just saying. If anyone agrees send a like, and if anyone disagrees just ignore my rant.
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  • I put up with the first auto rifle nerf. Now they are nerfing that nerf. There only showing incompetence at the moment. This is there trade craft,why are they bad at it?? Hanging on with my fingertips here:(((

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