How was lag in the match? I noticed a bug two or three IBs ago where if someone started using a lag switch as I was firing the Mythoclast it would require charging until I died which would then reset it until another scumbag threw a lag-switch.
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I wish scrubs knew wtf a lag switch is rather than thinking theres 4 ppl doing it in every match. Its too complicated to set up for most ppl and really quite useless in a game like destiny with dedicated servers. What you experience as a lag switch is half that- lag.
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First off, Destiny uses an ad hoc network for damn near everything. There are no "dedicated servers" beyond matching players together and recording stats/inventory. One console does all the computations and sends that data to every other console in that instance. This applies to PvP and PvE. Second, you can make a lag switch in all of five minutes with some CAT5 cable and a simple two pole switch ($0.50). Third, stop acting high and mighty when you obviously are an ignorant buffoon.
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It seems like there's always that one kid on the map that you have to double back at because the time it takes for it to realize you killed him but other then that it wasn't anything unusual.