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6/3/2015 3:00:17 AM
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Full auto fusion sniper....
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  • Yeah, but without the snipe part lol

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  • mid range god mode if you have the high ground. THe gun should always be this way, or someone getting a kill with the dregs promise nearby should trigger this mechanism. why do you think this gun has so many arrows in reserve AND flared magwell. ITs probably supposed to have a hidden exotic perk that is misbehaving

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  • It's fine if it worked while you're hip firing but not when you're using it as a sniper. Which this only happens while scoped in and not while hip firing. But it would be cool but yeah, it's doing it backwards.

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  • its also doing it completely rng based apparently, is there any changes in the meter around the edge of the scope that would give a clue? heres a link to a great game i played with this weapon on pantheon check 3 minutes 30 seconds https://www.youtube.com/watch?v=J4zEe54Es1w my hope is that getting a kill using the dregs promise sidearm nearby would grant a temp buff to the bow causing it to briefly shoot 6 lightning bolts at once. I really want to see sets of weapons built for use together, and these look like the first. I imagine 3 sidearms, 2 lord of wolves, and one queenbreaker in a control match, with the queenbreaker being able to shoot six arrows at once for every kill the Dregs get nearby. In a way this type of play is comparable to Quidditch with 3 chasers, 2 beaters, and the seeker. the players are incentivized to work together and are rewarded with buffs to the actual mechanics of the guns. It is also comparable to something like all six players with thorn and firebolt to stack dot. Each thorn shot ups the max dot of your allies next shot.. anyway i want to see more guns purpose built for 6 man teams in the crucible, and the more integrated they are with each other makes me as a collector much more excited to grind the full set, and as a competitor more likely to use them over the "current meta"

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