I remember playing back in 3-5th grade. It was fun at the time, and recently my friend told me that they changed [i]a lot[/i]. Since 5th grade I forgot my username and password and haven't played since.
What is it like now?
English
-
Mechanics wise, it's fairly similar to other games of that style. Instead of attacking and waiting like before, you have an action bar and certain types of attacks that you have to build up. For the story, they've made things a lot more grander. Guthix is killed in a quest and the gods have been able to return to the world. There is a gigantic crater behind lumbridge from when saradomin and zamorak fought. And bandos is dead. Zaros has also come back to the world. The elves also have a city again. It's like a high level skiller hub area. Also new gear and dungeons and stuff that's passed over time.
-
Oh. None of that seems familiar to me, I hardly remember anything other than walking around in free roam with other players
-
Oh lol. Well you still click to walk and player interaction is pretty similar. Clans are also a bigger part of the game now.
-
Alright. Clans sparked something In me but I don't really remember it. That said, how do you think the future and current outlook of destiny is holding up?
-
Destiny? It will still probably continue. Bungie and activision seem in it for the long run, and despite the fact that they complain constantly, people still play this game for hundreds of hours. Bungie also seems to be listening and making changes according to the player base. The nerfing sucks, but they seem to be trying to fix the issue of relying upon xur to level gear and negating old accomplishments by making old gear worthless. We'll see I guess lol. I haven't really played destiny much since dark souls 2 came out, though. Mostly just waiting on house of wolves.
-
Edited by hokie23aa: 4/27/2015 11:01:38 PMMe too. With the amount of activities to do (or what seems to be) I'll be like a hamster on a hamster wheel lol