I don't understand the purpose of a cap that isn't 99999 (or however many figures they opt to go with) anyway. The caps have been a bummer for my experience, and I can't think of anything they've added.
In many ways, Destiny is a very restrictive game, prompting players to play the way Bungie wants them to play while restricting players from doing what they really want to do, and this is a problem. I think the intentions were good, but poorly conceived.
The weekly mark cap, for instance, makes me stop playing my warlock and go to my titan or hunter, but what if I don't want to stop playing my warlock? Sure, I could create a duplicate warlock, but then what if I want to occasionally play a titan or hunter? There's an arbitrary cap on character creations, too.
So much senseless red tape in a game that started on the premise that it would allow players to go anywhere, do anything, and be anything. In many ways, that endeavor -- which Bungie stated years ago was its primary goal -- was a failure.
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I agree bungie is looking at thier bottom line not at the fans of the game... World of Warcraft doesn't impose these limits and that seems that bungie is following thier blueprint and they are failing at it. I find myself playing free games so as not to Be screwed by the sell outs at bungie if they supported thier fan base they would have brought out a new raid for the new dlc we all payed for it thinking they would keep producing a good product ... Failure ..... Bumgie..... Titan fall expansions and season pass are free right now cause they brought a half ass online only game that is basically crucible in a cool robot that was fun for a day or 2 this is where destiny is headed why should we pay this kind of money for a craptacular destiny experience ant time a weapon is used by the community it is nerfed shotguns rule the crucible and assholes design the dlc I will be spending my sewherw else unless destiny drastically changes thier ways.