JavaScript is required to use Bungie.net

#feedback

Edited by Retribution: 3/16/2015 11:14:39 PM
66

Dragon's Breath Buff Idea.

I like this idea

338

I don't like this idea

100

Alright so compared to Gjallerhorn and Truth, the Dragon's Breath doesn't stack up very well. My idea to buff it has now three parts. Part 1) Remove the Tripod Perk(Hold on don't freak out keep reading) and give it Tracking. Then give it the same thing Truth has with the built in Tripod perk.{A lot of mixed opinions on tracking so at Bungie's whim if they change this. I'm fine either way} Part 2) Improve the Solar Flare. After the initial impact have a CLUSTER BOMB effect (LIKE HUNGER OF CROTA) but with 3-4 Solar Flares that pop out. This forms a RING OF FIRE which could TRAP bosses. Rather than just one Solar Flare. {If the game can process this would be really cool. Alternative being just a LARGER BALL=more surface area} Part 3) Touch of Flame effect on Solar Flares (Lingering fire damage over time) This could be easily done and would add a lot to the weapon. *These changes don't take anything away from the gun they are adding to it (Just for people freaking out on the removing tripod perk). ***CLUSTER BOMB IS NOT WOLFPACK*** This would turn it into a tracking launcher with incredible area denial potential. Also on stationary/slow bosses the multiple Solar Flares (larger surface area) would likely out damage Gjallerhorn's Wolfpack Rounds. Especially with lingering burning damage. Gjallerhorn would still be the best Burst DPS launcher. Truth would still be the best tracking/proximity slayer. But this would give the Dragon's Breath that area denial and sustained DPS niche that I believe it was intended to fill. *Thanks the the suggestions below I have added a third part being the lingering DoT effect on the Solar Flare* Think of it this way Dragon's can turn their neck and aim their fire breath(Tracking). The fire breath the hits the target and some splashes off (cluster bomb) the fire that splashes of catches the ground of fire (solar flares). That fire the lights stuff on fire causing damage over time... BOOM DRAGON THEME! ***Also please note that if your going to have personal attacks on my ability to aim with a rocket launcher in your criticism/feedback on my idea, please kindly refrain from doing so. I can in fact aim quite well and have added the tracking to my idea for those who cannot, as well as the fact that many people want tracking. A fun side note is that you can still dumb fire with a tracking rocket by using hipfire.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Rynosaurus Reks: 3/16/2015 6:14:27 PM
    But imagine if an entire raid team shot all 7-8 dragons in one volley. That's 126- 192 solar flares (I did the math: 3-4 SoFlas*6 players*7-8 rockets). The consoles processing power probably couldn't handle it and it'd overload and freeze/lag bad. And as an added bonus to your idea, this is what else is happening at the same time: everything happening around you: rockets firing (vector/direction smoke pixels), explosion (explosion pixels and sound), environmental sounds, npc spawning, npc sounds, player movement and sounds, damage counter, npc weapons firing (more pixels and sound), npc movement, background/environment/air (whatever is floating around the landscapes "air") movement, lighting effect changes, and all physical properties within the game. Your idea isn't bad, but it's just not good either. It'd be best if it was a self-made programmed/weapon mod like a Steam Workshop add-on.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    3 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon