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Edited by Vampire Nox: 3/5/2015 7:08:46 PM
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Bungie at GDC: Barely 15% of total players play Crucible/PvP

[url=http://saynotorage.com/2015/03/05/bungie-accidentally-admitted-their-pvp-is-dead/]Bungie's accidental admission that their PvP is the least popular portion of their game.[/url] (it's unpopular by quite a large difference) So, why are you forcing PvP down our throats and breaking the PvE side with crap-tacular PvP patches, Bungie? This is something that requires an in-depth answer. Your own numbers show that a vast majority of people prefer and play the PvE side, yet you continue to ignore PvE, deprive us of promised content and customization, and break the PvE game with unilaterally applied patches that should only be for PvP, not PvE (where those same patches destroy the game play experience). So, why are you still trying to violently force-feed us PvP, Bungie?

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  • My biggest issue with cruciable( and I'm sure most will agree) isn't getting killed by someone with a "better,op or cheap" gun, super or strategy but when you put forth an effort do very well,(let's say top player on winning team by 2000 pts) and you don't get a single reward that is even near the effort. If Bungivision wants to make us have interest in pvp stop breaking guns(that only pisses us off for both pvp and pve) fix your broken reward system. If you don't know how here is a list. 1. PvP currency, treat it like glimmer or as a match reward based on your pts. Can be used for actual useable gear/weapons and shaders. 2. ...actually, yeah I think number one will fix a lot of your issues... So let's recap. Earning something>than praying to RNGesus.

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