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3/11/2015 3:28:00 PM
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We see multiple examples that Bungie IS focused on PvP: nerfing weapons to satisfy PvP players, events such as Iron Banner, special weapon bounties that require some time spent in PvP, weekly updates or interviews that revolve around PvP, interviews with developers on the PvP side, and so on. Your question, Vampire, is a good one. Why are they doing this since PvP seems to be a small niche in the entirety of the game. My theory is that IF Bungie can get even a small fraction of the 17 million people who created a character to play PvP, then they'll have a player-base for many months to come; all without really needing to add much content. PvE add ons are expensive to produce and maintain, and based on what we've seen so far, Bungie doesn't quite have the PvE element working very well--at least as far as the raids go. Further, they can't seem to fix the PvE flaws very quickly, either. Note the time it took them to recode for the heavy ammo glitch. So, my theory is: Money. It's easier and cheaper to run PvP than PvE and if they can convince you to play it (force-fed or not) then it's a win for them.
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  • Unfortunately, I'm agreed. It's the lies they feel they have to tell to their player base that is what really is pushing me away. There have been plenty of developers who've told their communities that they're focusing on one side (because it's broken and unbalanced), but that they haven't forgotten about the other areas of the game that need attention. They're just focusing on the worst broken part for a time. Know what? Their Gamers where ok with that. there wasn't cheering in the streets or anything, but they understood. People here would understand as well, but Bungie chooses to lie rather than trust in their community. And that's a sad realization to have to make.

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  • Good points. I don't know who works in PR at Bungie, but they have no idea really what it takes to keep the consumer satisfied. Like you, I believe an honest appraisal of the situation, right here on Bungie.net (and not on some third party site) would do wonders for players' morale. I actually felt better about the game when I read the update noting that they had no idea how long it would take to fix the heavy ammo glitch (but at least they had one guy trying!). What the PR side really needs to do is come out with an extensive list of known problems, show how they have prioritized them for patches, and just be upfront. Usually just "coming clean" is the best way to restore lost confidence.

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