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Destiny

Discuss all things Destiny.
Edited by Reebzy85: 6/22/2014 6:34:55 PM
95

9 Very Specific Criticisms of Destiny Alpha's GUI, Races, Item Details, Emotes, and Death Penalty [Warning: Long & with images!]

Bear with me on this one, there is no TL;DR! Thanks in advance for reading guys and girls. These are super detailed criticisms, and are a by-product of level-capping all Destiny classes and about 23h+ of Alpha playtime. 1. [b]**Item Type**[/b] - I've picked up an Assault Rifle. I've picked up a Sniper. I've picked up a Scout. Which one is Primary? Which one is Secondary? Ok, it's easy enough to remember now, BUT as Bungie adds new items to the game, it could be a VERY expensive mistake for someone buying a Vendor item for the wrong slot (especially when considering Crucible token purchases). - Example: Check out this image - http://i.imgur.com/j2iYPaB.png 2. [b]**Item Level**[/b] - Item levels help us understand min/max of random number generation. Have I hit the max Attack for a level 8 weapon? Should I keep trying to farm an area? Should I keep trying to buy those UnId items hoping for a better roll? I don't know because we can't track that data once it's lost. - Example: Refer to image in #1. 3. [b]**Impact of Item Stats**[/b] - Are the stat bars linear? Exponential? Does the maximum value shift as I level up? It's hard to tell what my trade-off is in weapon choice just by looking at those bars. It feels vague. - Example: Refer to image in #1. 4. [b]**Negative Item Stats (Gear Only)**[/b] - This one is quirky! ItemA has Intellect. ItemB does NOT have Intellect. The current UI will only display positive increases to stats, not negatives if the new gear does not have that same stat. This doesn't' appear to impact weapon items. - Example: Look at this image - http://i.imgur.com/mIKlFGU.png 5. [b]**Item Pickup Quantity vs. Total Quantity**[/b] - Picking up an should show both how many you just collected, and the total in your inventory without stopping, opening menu, scrolling to inventory, then hunting for that item. Pretend I'm farming Spinmetal for Crucible rep (or whatever). I'm doing Open World missions to kill the time between farming. I want to know when I hit multiples of 20 without slowing down my farm. - Example: Sorry for poor quality image, best I could find. But it shows what I mean: http://i.imgur.com/Dk1NhMT.png 6. [b]**Utility Emotes and DPad Usage**[/b] - Give me "Follow <target>", "Go, Go, Go!", or "Take The Point <target>", "Help! Help!", or "Thank you!". While I would LOVE everyone to use their mic's, it's not reality. That said, don't get rid of "Dance" and "Wave", just make it X+D-Up, or X+D-Down, etc. 7. [b]**Racial Bonuses**[/b] - Controversial topic, but I want some more impact to my racial choice. It could be minor, but it should still matter. Maybe it's a simple as Humans get +2% discipline, Exo get +2% strength, and Awoken get +2% intelligence. VERY ROUGH examples, but you guys get the point. 8. [b]**Death Penalty**[/b] - Very controversial topic, but I did not feel impacted by dying. Dying should be a bigger deal. Now, I'm not talking about a monetary penalty (that's boring), but hell, if I die 5 times in 5 minutes in Devil's Lair Legendary, I feel like the game should signal to me "Hey buddy, I think it's time you go back and try something your speed" with a "Res Sickness" (50% reduction in stats) or similar mechanic for 3 minutes. 9. [b]**Character Personality**[/b] - I'm the guy who spends 2h in character creation. Let me take my helmet off ALL THE TIME Bungie, please? (or at least, allow clear visor helmets?). Also, can I pick the Armor color when I start my new character? They could be a small choice of 3 colors, and they could be crappy colors, but just give us a little extra taste in the customization department. It also lets newbies know that more Armor colors can be unlocked somewhere in the game in future. Thanks again for reading! I loved the Alpha, but with some small tweaks this game can hit 11/10.

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