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7/26/2014 11:58:26 PM
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Farming in a beta?
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  • I doubt loot chest locations will be changed for the full game, because it delivers an even amount over time. The concept should hopefully still apply :)

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  • Edited by Mandingo: 7/27/2014 4:59:41 AM
    [quote]because it delivers an even amount over time[/quote] Doing a 20-30 minutes strike = 200 Glimmer + 2 Green items 60 minutes chest hunt = 10k Glimmer u suck in math. Increase the Glimmer drop from mobs + strike. If not, remove that shit I wanna play Destiny, not a Pirates in Space loot chest simulator , this isn't a farming mechanic , it is just dumb. If mobs doesn't drop glimmer, strike isn't rewarding, looting chest the only way to get glimmer, this game will die for the same reason as Diablo 3 :)

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  • Edited by Havatti: 7/27/2014 5:08:00 AM
    Then perhaps playing Strike with Ether seeds isn't your best idea then if you're only getting 200 glimmer and two green items. To Farm is to stay in a location and take advantage of what it has to offer resource wise. Some people will want to experience the Strike Game mode, others will want to spend time getting a lot of glimmer to purchase items. A level 6 Strike mission was not designed to help you cash in. It's not [b][u]PayDay 2[/u][/b]. I agree that there should be some changes to the money system, but I'm sure that's how Bungie intends to control the market and make certain items a hassle to work for.

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  • ya i know that, that Ether seed.... 10 minutes.... Strike are worthless to do, no progress, no reward, the Alpha we had all that, we had too much Glimmer / mobs but still. Now people will simply rush down objectives, skipping mobs, chest hunt ... zzz

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  • Exactly. But praise be to Bungie for the statement [b]"95% of the game will be played at max level."[/b] The fact that you need to work for gear that will put you [b]HIGHER than level 20 virtually[/b] so you can compete with certain mobs is a fantastic idea. So hopefully, we can see some more glimmer in the higher levels. Especially since walking into the [b][??] zones has ONLY unique enemies, i.e. "Hallowed Knights."[/b] So that might be the balance and reward system for more difficult enemies at higher level tiers.

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  • Edited by Mandingo: 7/27/2014 1:08:45 PM
    well the question is ... are u gonna do that farm thing at the start of the game to have better items when u decode your stuff... hmmm + u earn EXP

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  • Personally, I think bounties are going to get me my main source of EXP, considering that it's about 5000+ per bounty. Like I said, the system is definitely flawed at the early levels, this video was just detailing a method to get glimmer for those who wanted to take an explorative approach.

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