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Destiny

Discuss all things Destiny.
Edited by CarnivalLaw: 6/29/2015 5:52:12 PM
636

Destiny is doomed from hemorrhaging casual players.

Many of us construct articulate, thoughtful arguments regarding Bungie's baffling management of Destiny. Our complaints are not whining or crying. We are not children. We work for a living, have families, and real life obligations. We don't have hours to play every day, and we choose not to spend our weekends on the couch where the only human interactions we have are through a headset. We are willing to work hard for game gear, but finding a group and playing without getting [i]Attention Contacting Destiny Servers[/i] shouldn't be part of said work. And, when lightening strikes and we do hear from Bungie, the response is often snarky, insulting, and illogical. We have every right to complain: Bungie has turned what should have been an epic - and [i]epically FUN[/i] - game into a frustrating, confusing, and unrewarding grind. Their over reliance on RNG, absence of a skill-based reward system, and lack of matchmaking or in-game LFG is deflating and infuriating. Instead of an open world, we were sold endless loops. And before you simply tell me to quit, you should know that if you love Destiny, then you [i]need me[/i]. You need the casual players with some disposable income. You need the students whose parents bought them the game, and can only play around homework and chores. Casual players have bailed from this game by the millions, [i]millions[/i]! This iteration of Destiny may survive this hemorrhaging for a while, but unless Bungie starts catering to MY demographic - and to casual gamers, in general - any future Destiny products are doomed. Exactly! Edit: Thanks to proactive members of this Community, we got the attention of Forbes Reporter Paul Tassi, which, in turn, certainly got Bungie's attention. Check out Tassi's piece from yesterday: [i]If Bungie built Destiny around groups, they need to help players find them. [/i] June 29 Edit: I still love playing multiplayer with my sons, but have zero interest otherwise. I have a bunch of unleveled gear, that as far as I'm concerned, can rot. Now, my interest has turned to trying to keep Bungivi$ion's money-mongering, player-gouging tactics from becoming the norm for game publishers. The loudest noise I can make is that of my wallet closing.
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  • Monthly payments in order to increase funding for development, and make a crowd of more hardcore and dedicated gamers is a much better route than turning this into a f[b]u[/b]ck fest for casuals.

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