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#fulgrim

Edited by Immørtal Fulgrim: 7/29/2015 6:11:18 AM
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Rivers of Blood: Biography and Professions

[b][i]This post is for the role players to share their character information and professions[/i][/b] [u]Fulgrim's Character Biography:[/u] [spoiler]https://www.bungie.net/en/Forum/Post/142573584/0/0[/spoiler]
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  • Name : Skatus Thamon Chapter : Black Templar Race : Astartes Biography : Skatus Thamon is a Techmarine of Black Templar. After he became an Astartes, he was chosen for their Chapter to be sent to Mars along with others. After 30 years of training on Mars with Adeptus Mechanicus, he became a Techmarine, and is now serving his chapter for centuries. Equipments : He use Chainsword, Boltgun and a Servo arm attached to his back of his Armour.

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  • Alonzo Falk Vindicare assassin Exitus rifle and pistol Spy mask Biography: classified

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  • Edited by Xeno: 9/10/2016 3:37:05 PM
    [b]Name and Title:[/b] Morbus, Champion of Nurgle [b]Race:[/b] Great Unclean One/Plague Marine [b]Sex:[/b] Male [b]Age:[/b] Very old, has been around since HH [b]Height:[/b] 8'0 [b]Build:[/b] Muscular, Bloated [b]Occupation and Rank:[/b] Black Legion. Bringer of Decay. Champion of Nurgle. Plague Marine. [b]Appearance:[/b] Plague Marine Form, picture above. [url=http://vignette4.wikia.nocookie.net/warhammerfb/images/8/8c/Great_Unclean_One.jpg/revision/latest?cb=20160206041828]Great Unclean One Form.[/url] The Mark of Nurgle is etched into the chest of his armor. [b]Personality:[/b] Really happy go lucky guy, solid family values, generous, friendly and hilarious, if you're pledged to Nurgle. If you ain't with Papa Nurgle, he's gonna have some issues. [b]Equipment:[/b] Mark VIII Astartes Power Armor corrupted by Nurgle. A gas mask fashioned into his helmet for intimidation purposes. Blight Grenades. [b]Weapons:[/b] Twin Diseased Bolters, their ammunition carry Nurgle's Rot. Manreaper Power Scythe. Heavy Diseased Bolter, carrying Nurgle's Rot. Corrupted Power Sword, even the smallest cut will rot flesh and melt bone. Hand Flamer, infused with deadly Chem-munitions and Nurgle's Rot. [b]Abilities:[/b] Nurgle's Blessing: The most common ability amongst The Plague Lord's followers. Morbus cannot feel pain, and is unaffected by any disease or illness. This makes him very hard to kill, as he can shrug off fatal wounds as if it was nothing more than a scratch. This also results in his horrid appearance and defiance to aging. Morbus, being a Champion to his father, got some extra perks with his Blessing. His innards are all extremely volatile and corrosive. His blood can melt through metal and flesh alike. Nurgle's Call: With a thunderous roar, Morbus calls upon The Plague Lord's Army from the Warp to aid him in battle. His allies can range from the tiny Nurglings to the hulking Unclean Ones. Nurgle's Touch: With a simple tap or grasp, Morbus can rot flesh, rust metal, and even transform a being into a Plaguebearer. The Swarm: Inside Morbus' Armor lies a terrible army. Millions of Daemon Flies, terrifying insects from the Warp, is at Morbus' beck and call. Just one Fly can kill an Astartes with a couple stings to his flesh, but groups of them can shred armor and infantry alike. He can blind the enemy, darken the skies, create a barrier around him, target a large enemy or slaughter mobs of foot soldiers. Nurgle's Rot: Morbus belches forth a disgusting miasma of disease, causing instant infection and a slow, painful death to those in the area, filling the air with a thick, acrid fog and swarms of massive bloated flies. Gift of Contagion: Morbus gathers clouds of contagion and rot-flies about his enemies, infecting them with Nurgle's pestilence. Plague Wind: Morbus belches a wind of plague that blows through enemy forces. Weapon Virus: Morbus invokes the generosity of Nurgle, infesting his foe's weapons with viral decay. Stream of Corruption: Morbus' jaw opens inhumanely wide, spewing forth a stream of disease and noxious gas. Miasma of Pestilence: Morbus surrounds himself with a sickly odor that incapacitates all nearby foes. Rancid Visitations: Morbus reaches out his hand and laughs, engulfing his enemies in an extremely contagious infection that rots their organs. Nurgle's Dance: Morbus temporarily gains control of his enemies' minds, causing them to reveal themselves for attack. Nausea: This spell invokes nausea and disorientation in others, weakening their ability to fight back. Affliction: Morbus inflicts a deadly contagion on a single foe, injuring and potentially killing them in the process. Miasma of Pestilence: Clouds of pestilence and insects are summoned, preventing the enemy's advance through an area. Aura of Decay: Morbus surrounds himself in an aura of corruption, weakening his enemies' blows in combat.

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  • Edited by Cmdr Dornick: 11/24/2016 5:28:29 AM
    https://imgur.com/a/7Mhnc Name- Virtus Race- Astartes Space Marine Chapter- Black Templars Biography- Virtus is a Dreadnought of the Black Templars, formerly a Sword Brethren, Virtus was grievously wounded during the Declates Crusade, and was interred into the Mark V Castreferrum Mars Chassis. Appearance- the Dreadnought Chassis he resides in is completely black, and has multiple purity seals on it. There is an outline of White on the Sarcophagus, and also on the sarcophagus is a ribbon shaped design with "Virtus" in black text on it. Weapons- Virtus's dreadnought chassis fancies an Assault Cannon for its right Weapon arm, and a Powerfist with a mounted Flamer. A search light is also mounted on the chassis.

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  • Edited by Xeno: 9/7/2016 8:05:44 PM
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    • [b][url=https://docs.google.com/document/d/1-RQG-AAWNfS1NjWOEQLi8PEewItjPeSuX5yV0u5gWIc/edit?usp=sharing]Manan Gén't[/url][/b]

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    • Antonus Thestos Chapter: Myrmidons Status: Deathwatch Kill-Marine Appearance- Skin naturally is of a fair descent, but changes based on the environment like all Astartes. Longer hair and a cropped beard. MK VII power armor, MK V helmet, traditional head wrap of his desert based chapter. Standard Godwyn pattern bolt gun, Astartes pattern shotgun, camo cloak Biography- A seasoned marine and skilled marksman. A member of his first company for years, has opted to become a scout sergeant as his skills best suited him in recon and intelligence operations. Set in line to become the captain of his chapter's X company, the master of recruits, Antonus was selected by his chapter to test him and deem his worth as a captain. The watch master assessed him as a kill marine and has excelled for 2 services, opting to stay in the deathwatch then return to his chapter.

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    • [i]"Damn it Bracheous!" [/i] [b]Name: Brevyen Breantrus Alias: None Age: 78 Gender: Male Allegiance: Chaos (Traitor Space Marine Legion - Crimson Scars) Appearance: [/b] [spoiler]Brown skin, brown eyes, Crimson Scars armour, bald head. [/spoiler] [b]Gear:[/b] [spoiler]Literally just a pair of Astares chainswords and his Assault Marine armour. [/spoiler] [b]Biography: [/b] [spoiler]After the night Bracheous had escaped the arena where the Chaos had pitted the Crimson Scars after one another, the Scars had one by one been broken by the Chaos. Whoever survived and resisted were executed, and those that succumbed to the Chaos became Crimson Scars Chaos Marines, with Bracheous being the only non-heretical one seeing as he was long-gone. Well Brevyen was one heretical mother-blam!-er as he openly prayed nightly to Khorne, and when he was brought to the Bloodwrath he heard about Bracheous. It then became his personal mission to either convert his former Battle-brother or kill him. [/spoiler] [spoiler]Yes I have plot in mind for Bracheous, no I won't make it so this is cliché as shit. [/spoiler]

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    • Edited by Xeno: 8/4/2016 2:54:53 PM
      [i] ///.......Transmission Start.......\\\ .......Designation........ O.M.E.G.A (Acronym Classified) 12,349 Years-3 Months-20 Weeks-7 Days-23 Hours-17 Minutes-47 Seconds|||Since Activation IQ---IMMEASURABLE Personality Matrix Details : Cold, calculating, logical, sometimes too much some consider. Threat Level LEGION DO NOT ENGAGE AT ALL COSTS Type Omega-Minus Technology -Type Omega-Minus Level is the highest form of the Microdimensional Mastery subclass of the extended Kardashev Scale. -Antimatter Manipulation -Dimensional Manipulation -Technopathy -Atomic Manipulation -Physics Manipulation -Limitless Capacity For Knowledge -Soulless. Cannot be effected by the Warp. -Electromagnetism Manipulation -Superior Adaptation/Adaptive Regeneration -Invisibility -Teleportation -Telekinesis -Telepathy -Flight Physical Form Chassis composed of Adamantium, Ceramic, Promethium and an Antimatter Core. His usual loadout includes- -Antimatter Cannon on right arm -Thrusters enable flight. One on each foot, hand and usually 2 on his back. -Single eye enables enhanced scanning and collection of data. -Eye can also produce a destructive Antimatter Beam Height: 2.438 Meters Weight: 7.987 Metric Tons .......\\\Transmission End///......[/i]

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    • Name: Athena Gender: Female Species: AI Bio: The artificial neutral copy of Stellar Zendare, a wanderer and warrior, before she came to RoB. Vicious and cruel, she'll do anything to get what she wants, most people think she's gone rampant; but in all honesty, she's not even there yet. She won't stop at anything short of world annihilation. Abilities: Has the ability to appear in Hardlight form, in this form she is stronger, faster, and more durable then many and can shoot beams of pure light; can inhabit any electronic device and can hack as easily as a Space Marine might crush a heretic; and supremely intelligent. [b][i][u]Main army:[/u][/i][/b] [quote][url=https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQVLqDfAq4PFANnHqI91stLnXRKuGm6xzYg2rYq7B4JBbBFs6Z_rw]Athenbots[/url] Athena's underlings and warriors. Come in many different models, above are the most common models.[/quote] [b][i][u]Base of Operations:[/u][/i][/b] [quote][url=http://img01.deviantart.net/bd13/i/2015/335/2/e/unsc_deceiver__ffg_638__by_cyberdyne101-d67c2wv.jpg]World's End[/url] A experimental warship, equipped with a world destroying Railgun. Everything worked on it, including the gun, only problem was that the excess energy fried everyone human in the ship; but science found a way by making Athena and crewing the ship with the Athenbots. With Athena at the helm and her bots crewing, the ship did its job. Then, it disappeared from its home dimension... It now lies under the ocean, waiting for its Captain to wake.[/quote] -----------------Second-in-Command------------ http://media.melty.mx/article-2272555-ajust_930-f1449710202/star-wars-episodio-7-capitan-phasma.jpg Name: Capitan Gamma Gender: Female Species: Cyborg Weapons: Laser weapons Bio: Athena's second in command, human... Ish, an experiment by Athena to see if a cyborg could survive the ship's gun... She did.

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    • "Unknown" [i]Dirty and ancient rags cover its form, it makes no noise save for the rattling of the chains on its wrists and the padding of its bare feet. It's face is obscured and it carries a plasma pistol. It's allegiance is unknown but it never appears before someone as hostile. Will only kill if provoked.[/i]

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    • Edited by REXensenada0156: 8/5/2016 2:50:20 AM
      Diego Guerrero Chapter: blood angel https://imgur.com/a/JyoVP Weapons: combi-grav, two-linked bolter, Glaive Encarmine (master crafted), powerfist, gauss cannon, hunters spears and grav-club. Equipment: Jet pack and armor above. Abilities: locked mind, anyone who tries to occupy the body and mind of this space marine is instantly killed by the force of his complex mind. Battle cry: A powerful shout that boosts the attack of him and any other ally around him Science: immune to stupid powers. Determined body: immune to all foreign will against his body so long as it is inside his body. Total control: Diego has total control of his organs and blood cells. Gladiators prowess: A special space marine armor which is more mobile and protective than others Tremor:Use of armor and base strength to hit the ground causing devastating tremors on ground, and shattering metal Cellular regeneration: Heals at blinding speed, can regrow body from one cell. Matter control:Experimentation allows Guerrero to control any and all types of matter Energy dispersion: Experimentation allows Guerrero to disperse any and all energy forms Dimensional rifts: Causes tears in space time continuum to make rifts between dimensions and space. Bio:A blood angel space marine hell bent in destroying anything that opposes humanity, no remorse or compassion for anything but the field of battle which he swears to flood with the blood of his enemies. In a previous life, Guerrero was a caring person, but that was before he wanted to serve his race and purge anything threatening humanity. Was experimented on to become the supreme space marine. Homeworld: Long forgotten Passions: purging anything not human, using his combi-grav.

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    • Edited by Robot745: 7/29/2016 7:16:47 PM
      Azoth Brund Follower of the eightfold path Former world eater legionnaire Armor cobbled together from various marks, twisted by the warp Wields an axe of khorne and a bolt pistol

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    • Edited by Cmdr Dornick: 8/28/2016 4:47:19 AM
      Chapter- Grey Giants Warcry- Unknown Chapter Master- Domitin Greyfist. Homeworld- Unknown Numbers- Unknown, possibly up to one hundred on the Bloodwrath. Maybe more. Biography- The Grey Giants are a newer Chapter, With mysteriously unknown origins. The Chapter's Marines are a Reasonable Bunch, who excel with any types of Weapons, whether they are a CCW, or a Lascannon. They have a tendency to help out civilians in need of it, and don't run away from any fights unless it's absolutely stupendous not to do so, and sometimes not even then. [Personnel] Names- Chapter Master Greyfist, Techmarine Ves, Apothecary Issoras, Kio Hestim. Descriptions- Greyfist- Artificer Terminator Power Armor with above colors, pale, Short Blonde hair, Green eyes, 4 head studs. https://imgur.com/a/FxUJI Ves- Above Power Armor with the helmet and right Pauldron painted red, and a Servo arm on the left side. Never has gear off when near anyone. Issoras- Above power armor with the Narthecium injector thingy, Bald, Blue eyes, pale, two head studs. Kio- Above Space Marine Power Armor. Short, Black hair. Green eyes, pale, one head stud. Weapons- Greyfist- Assault Cannon, Lightning Claw. Ves- Bolter, ChainAxe. Issoras- Bolt Pistol, Power Sword. Kio- Power Sword, Bolt Pistol, Kraken Bolter.

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    • Edited by Cmdr Dornick: 11/24/2016 4:00:57 AM
      https://imgur.com/a/YulCf Chapter- Imperial Giants Warcry- Unknown. Numbers- Currently a single Company of Marines. Chapter Master- Currently Unknown Homeworld- Currently Unknown Biography- The Imperial Giants are a more recently formed chapter with much information about them unknown, or kept secret. Their only currently known personnel are two Space Marines and a Dreadnought aboard the Bloodwrath, who have no recollection of how they got there. Their chapter colors are Red and an Aqua-ish color, and they favor melee weapons, however, they still use any weapons at their disposal. Recently, there have been sightings of more Imperial Giants... Specifically Terminators... [Personnel] Names- Nectofen Tirus, Avidus Cerex, Domicanus. Descriptions- Tirus- Pale, Silver Eyes, Bald, three studs in his head, scar on his cheek that runs straight down a couple inches. https://imgur.com/a/1QlBX Cerex- Pale, Short brown hair, Silver eyes, one head stud. https://imgur.com/a/v6ta6 Domicanus- Venerable Dreadnought, Castraferrum Chassis that's completely Aqua with a Strip of Red down the middle, has the chapter mark on its legs, and occupants name on left. Each rain drop means 100 years of service. https://imgur.com/a/YulCf Weapons- Tirus- Typically carries a Power Sword, Bolter, and Boltpistol. If additional weapons are on the field, he will pick them up. Cerex- Also Carries a Power Sword and Boltpistol, but instead of a regular Bolter uses a Storm Bolter. Domicanus- Fancies a Multi-Melta on the right arm, and his left arm just has that normal dreadnought claw-thingy. [1st Company Terminators] https://imgur.com/a/z40sT The Imperial Giants 1st Company Terminators, also known as "The Silent Ones" (respectively for being extremely quiet in battle), are three Squads of Terminator Marines, typically sent into Space Hulks overrun by Xenos, and Hot Combat zones where their Battle Brothers absolutely need the extra help, as well as other situations. In Combat they do not speak unless spoken to by a Battle Brother or other ally, and are extremely effective against most Xeno threats. They are supported by the other seven squads of their company on the Bloodwrath (All Imperial Giants of the 1st Company are split up, not all of them in their respective squads, either), as well. [Currently Known Personnel and Weapons] Sergeant Nathaniel Draros Storm Bolter and Power Sword, is the veteran sergeant (obviously). Nerast Domez Assault Cannon and a Power Fist. Tarkal Akioxus Heavy Flamer and a Power Fist. Usiel Shristus Thunder Hammer and Storm Shield. Andrik Shorak Storm Bolter and a Chainfist. Abdiel Diorus Lightning Claws. Notek Paddas Storm Bolter and a Chainfist. Varon Berutys Storm Bolter and a Power Fist. Perasius Amios Storm Bolter and a Power Fist. Garrach Tesius Storm Bolter and a Power Fist.

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    • Edited by Robot745: 7/23/2016 3:28:16 AM
      ///////[i]Transmission starts[/i]//////// Astartes: classification: Excommunicae Tratoris /////////XV Legion//////// /////Known affiliations.....Prodigal Sons////// Data file access....RESTRICTED Classification: Inquisition Eyes only..... Decryption process starting...... ERROR... File not available....data corrupted Revision... based on Intel gathered in field: Member of the XV legion warband, Prodigal Sons, psyker classification, for general history see..... XV LEGION .............. ///Presence felt near Cadia 4 cycles ago/// .............. ///Recommendations?/// .............. ///Prepare, notify Ordo Maleus/ Ordo Herectis operatives immediately, The Emperor Protects/// .............. ///The Emperor Protects///[/i]

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      • Edited by Xeno: 7/22/2016 3:36:43 PM
        [b]Name:[/b] Iratus [b]Race:[/b] Adeptus Astartes [b]Sex:[/b] Male [b]Age:[/b] ??? [b]Height:[/b] 9'5 [b]Build:[/b] Very Muscular [b]Affiliation and Rank:[/b] Chaos Champion Khornate Berzerker. [b]Appearance:[/b] Picture above. His eyes glow blood red instead of blue, and turn a burning, orange-red when he gets angry. Also, as he progressively gets more and more angry, his armor begins to increase in temperature. He's even known to burst into red, solar flame. [b]Personality:[/b] Being a follower of Khorne, you'd expect him to be a bottomless pit of pure rage. Not exactly. You see, he has two distinct personalities. One, he is very, very, very, very, very pissed. He so -blam!-ing pissed he makes an Angry Marine look like a -blam!-ing drugged out priest. He screams everything like his caps lock is broken, he fights everything that moves in glorious melee combat, and he losses all rational thought and is consumed by bloodlust. His other personality is the complete opposite of that. Well, not really, it's a bit confusing. In his second personality, he likes turtles, KHORNE FLAKES, and fire. Well, he likes those three things in his other personality but at least he can actually express himself clearly in this one. He's pissed, but he's less pissed than usual, and doesn't scream everything. He's friendly, funny, will find a way to make fun of you, laugh at you, and give you a cute pet name. [b]Equipment:[/b] Khornate Bezerker Armor. He bears no Chapter Mark. A Red-Eared Slider Turtle named Spunky that lays on his head or shoulder pauldron. [b]Weapons:[/b] Ranged: FOR -blam!-ING PUSSIES! Force: FOR -blam!-ING MAGIC PUSSIES! Melee: Dual Daemonic Two-Handed Chain-Axes. YES, HE DUAL WIELDS -blam!-ING TWO-HANDED WEAPONS! -blam!- YOU! THEY CAN ALSO CATCH ON FIRE! [b]Abilities:[/b] His physical power is increased with his anger, and his anger is unlimited. So yeah. UNLIMITED (physical) POOOOWWWWAAAAA!!! He's immune to all fire-based attacks. He can catch himself and anything on fire. He can't necessarily manipulate fire, but he can become a human flame thrower/fireball meteor thing. He really -blam!-ing strong, and really -blam!-ing hard to kill, even by Space Marine standards. He also seems to be immune to both the Warp and any form of Magic.

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      • Name: X93-06 proto Age: 1 year from creation Base material: {sample d-803} Clothing A red trench coat with white embellishments on the buttons and a red felt hat with a crisp feather that always seems to be just right on top Armour The c-10 prototype battle suit This suit was created to be worn underneath ones clothing to provide defence while not being intimidating in a public area. An earpiece is then worn, when activated it transforms the armour into thick battle plating providing less movement for more protection. Weapons The c-1000 prototype cybernetics These cybernetics replace ones arms from the elbow down in an attempt to provide the magic potential that sample d-803 displayed Skull splitter A patented (redacted) sword that splits most animals and humanoids skulls in one swipe.

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      • Edited by Xeno: 7/22/2016 3:18:02 PM
        [b]Name:[/b] Leonidas [b]Race:[/b] Adeptus Astartes [b]Sex:[/b] Male [b]Age:[/b] Unknown. [b]Height:[/b] 8'5 [b]Build:[/b] Muscular [b]Affiliation and Rank:[/b] Deathwatch Black Shield Keeper. [b]Appearance:[/b] Leonidas is clad in a set of Mark VII "Errant" Power Armor. The lenses on his helmet glow an eerie red. His entire armor is jet black, aside from his left arm, shoulder pauldron and gauntlet, which is silver and stone-like, and bears the seal of Deathwatch. His Deathwatch signifying arm also is trimmed in gold, and the center skull on his shoulder is gold. Being a Black Shield, Leonidas bears no mark of any Chapter. Leonidas also sports a Tyranid skull on his right pauldron. Leonidas wears blood red Keeper robes over his Power Armor. Leonidas also wears a black cloak and hood when outside of combat. [b]Personality:[/b] Grim, realistic, enigmatic. [b]Equipment:[/b] Mark VII "Errant" Power Armor. Multiple Grenades. [b]Weapons:[/b] Ranged: Plasma Gun, Plasma Pistol, Deathwatch Graviton Cannon, Quad-Barrel Homing Missile Launcher, Bolter with Grenade Launcher Underbarrel, Incinerator, Wrist-Mounted Storm Bolter. Force: Force Staff, Nemesis Force Halberd, Dual Nemesis Force Falchions. Melee: Blade of Caliban (Master-crafted Relic Power Sword), Custom Lightning Claw (has five claws, one is an opposable thumb), Power Fist, Eviscerator. [b]Abilities:[/b] [u][b]Stormwroth:[/b][/u] Leonidas focuses on summoning Warp lightning to smite his enemies or wreathe him in a protective field of electricity. Those who master the ability to manipulate this etheric energy are greatly prized by the Imperial Guard. [b]• Lightning Arc[/b] - Leonidas channels the Warp into electric energy that crackles from his fingertips, burning through his foes. [b]• Lightning Field[/b] - Leonidas surrounds himself in a cracking, sparking nimbus of electricity, daring his enemies to strike him. [b]• Lightning Storm[/b] - With charged air and the stench of ozone, Leonidas reaches into the Warp and lets forth a blast of etheric lightning. Bolts arc in all directions, striking all those Leonidas chooses. [b][u]Maelstrom of Destruction:[/u][/b] Leonidas delights in the frenzied chaos of the melee, using his powers to turn himself into an unstoppable, death-dealing berserker. [b]• Maelleus Hammerhead[/b] - Leonidas' hands glow with otherworldly power as they are infused with a terrible strength. He is unable to hold any weapons, but he does not require them, as his fingers can gouge armour plating, and his fists can shatter Ceramite. [b]• Enrage[/b] - Leonidas reaches into the minds of his opponents, momentarily crushing their psyche with a blank, murderous rage. Rational thought, sense, and even skill with weapons are lost in an overwhelming desire to slay the source of their sudden hate. [b]• Bloodboil[/b] - Leonidas' frenzy for destruction burns hot in his soul. At a thought, it flashes out from him and heats the blood of his opponents to boiling temperatures, cooking them from the inside out. [b][u]Will Unleashed:[/u][/b] Leonidas' mind has grown in potency until it is far too powerful to remain within his skull. At the apex of this power, his psyche roams free, unfettered by flesh, reading the thoughts of others at a whim, and frying their synapses where they stand. [b]• My Will, Known[/b] - Leonidas' awareness radiates out like a blanket, suffusing the very atmosphere around him with his consciousness. All those present feel a strange sensation, like delicate fingers tracing the inside of their skull. Unless they are shielded from his senses in some way, the locations of all creatures within the power's range are known to Leonidas, as are their surface thoughts. Though this is not sufficient to pry forth their deepest secrets, Leonidas does know the individuals' immediate plans and intentions. [b]• My Will, Obeyed[/b] - Leonidas projects his consciousness into another, fighting through the target as if wearing his flesh. Leonidas may select one human target to project into. The target must be aware of Leonidas' intent and accept it. If the target is aware of Leonidas' intent and accepts it, Leonidas occupies the mind with little trouble. While the power is active, he effectively controls the possessed as if it were his own body. Leonidas' body goes into a trance while the power is active, although Leonidas is always aware of it and what is going on around it. [b]• My Will, Manifest[/b] - Leonidas' psyche leaves its fleshy prison, roaming free as an invisible being of etheric energy. In this state, Leonidas is all but invulnerable to mundane threats, and can travel great distances while leaving his body behind. When this power is manifested, Leonidas' body collapses, and for all appearances goes into a deep coma. Leonidas' becomes an ethereal being of light and crackling energy. [b][u]Pyrokinesis:[/u][/b] Leonidas' soul burns with the intensity of a barely contained inferno. Pyrokinetics are rare among psykers, and those who can control their abilities enough to avoid self-immolation are rarer still. The few that can often focus on their "inner fire" to the exclusion of other disciplines and abilities, as they become obsessed with the destruction they can render. [b]• Flameshroud[/b] - Should Leonidas wish to survive his self-generated holocausts, he must learn to endure the flames he creates. Powerful psykers can summon flames from nothing, enveloping themselves in a roiling fire that never consumes them. Although Leonidas is covered in fire, his armor, weapons, and equipment are unharmed. While maintaining the Flameshroud, Leonidas is immune to Flamer weapons; the fires surrounding him seem to draw the flames into the shroud, making it burn even brighter. Leonidas also takes half damage from Laser, Plasma, and Melta Weapons, and any psychic power involving flame and fire. Although these abilities are impressive, the true purpose of the Flameshroud is to let Leonidas lose himself in the flames, and in doing so gain greater control over them. While sustaining the Flameshroud, Leonidas does not suffer penalties for manifesting other psychic powers involving fire or pyromancy. [b]• Conflagration[/b] - The air around Leonidas is choked with ash and cinders, swirling in an unseen wind. The very atmosphere grows hot, burning the eyes and throat. With a thought, Leonidas can send the cinders whipping around an unlucky individual, enveloping him in flame. This power fills the area within range of Leonidas with heat, ashes, and cinders. Easily flammable items, such as paper or Promethium, ignite. [b]• Inferno[/b] - Some of the most powerful pyrokinetics can wipe out whole hab-blocks or villages by summoning a true inferno. The fire washes out from them like waves, burning all unlucky enough to be near them. However, what is truly terrifying about this power is not the ease with which a powerful pyrokinetic can summon it, but the difficulty they have in putting it out. When Leonidas manifests the Inferno, fire erupts out of him in all directions, indiscriminately incinerating anything in its path. [b][u]Daemonsbane:[/u][/b] The Inquisitors and psychic Daemonhunters of the Ordo Malleus learn to turn their prodigious mental powers towards the destruction of their Warp-spawned adversaries. [b]• Banishment[/b] - Leonidas focuses his mental powers on the bonds that tie the daemon to the Immaterium, snapping it with his indomitable will. [b]• Sanctuary[/b] - The glory of the God-Emperor is channelled through Leonidas, causing all who would strike him and those who stand with him to quail against the terrible radiance. [b]• Word of the Emperor[/b] - Leonidas' belief in the power of the Emperor is so strong, it overpowers the minds and wills of the daemon and unbeliever. His holy liturgies and chants crush their puny psyches. [b][u]Witchesbane:[/u][/b] Although the Witchhunters of the Ordo Hereticus abhor the witch and unsanctioned psyker, many are not above using psychic abilities to accomplish their goals. Many claim their powers are a gift of the Emperor, and therefore acceptable to use. Others simply acknowledge that the ends always justify the means [b]• His Will Be Done[/b] - Leonidas' mind reaches out to the minds of his friends and allies. Emboldened by his indomitable will, they become furious manifestations of the Emperor's justice, able to strike with increased accuracy and damage. [b]• Hammer of Witches[/b] - Leonidas reaches to the strings that connect a psyker to his source of power, the Warp. With a swift blow, he overwhelms the psyker's control of those strings, inviting the dangers of the Warp to engulf the psychic foe. [b]• Purgatus[/b] - Leonidas' sinister gaze pins a Heretic in his sights, his potent will flaying the unfortunate’s mind until it is an empty husk. This is the fate of those who defy the God-Emperor, to be lost in mind as well as body. [b][u]Psychokinesis:[/u][/b] Most psykers are able to master the ability to manipulate and move objects with their mind to some degree. Somewhat rarer, however, are the true psychokinetics, psykers able to lift cargo-eight haulers with a thought and hurl them at their enemies with a gesture. [b]• Lift[/b] - The most basic of the psychokinetic powers is the ability to move objects with one's mind, and it is an ability that can be used in a wide variety of ways. [b]• Barrier[/b] - Leonidas' mind is so agile he is able to swat aside projectiles with a thought, causing them to deflect harmlessly mere inches from him. [b]• Tempest[/b] - The most powerful psychokinetics can agitate the very air around them, creating swirling vortexes of wind and debris. Though this power is arduous to maintain, the damage it can deal is truly devastating.

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      • Edited by JayTea: 7/14/2016 5:29:12 PM
        [spoiler]Reeeedacted. [/spoiler]

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      • [b][i]Name[/i][/b]: Cupido Tenebrarum. [b][i]Title[/i][/b]: Demon Lord of Desire. [b][i]Race[/i][/b]: Demon. [b][i]Mark[/i][/b]: https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRw0TGXTokUtEj4nrzA2FBROCwuKXTDGBjljz0qqg7k-w0VFomURA [b][i]Bio[/i][/b]: Formerly a great hero, he couldn't find love when he was mortal, he had many different women join him every night, but didn't love a single one. He hated himself for this, but hated his two married brothers even more. He poisoned his brothers’ wives, causing their deaths, but after they killed themselves in grief, he fell into depression. His sister, a powerful mage, cursed him with his demonic status and put him in chains underground. He has grown bitter in his chains, and wants revenge on everyone. What he does not know is that he can be freed from his curse. [b][i]Weapon[/i][/b]: Mundi Autem Cupiditas, a blade of demonic craftsmanship, razor sharp and unbreakable, if the flat of the blade touches a mortal they become their darkest desire and his slave, branded with his Mark. [b][i]Powers[/i][/b]: [b]Demonic enhancements[/b]; enhanced strength, speed, healing, and sense. [b]Magical persuasion[/b]; think of it like the Jedi mind trick, only the strong of mind can resist. [b]Mind reading[/b]; Can only read the desires of an individual, not much else. [b]Transformation[/b]; Can transform into whatever is necessary or desired. [b]Transformation of others[/b]; Can transform his minions into their darkest desires, or if you strike a deal with the demon, can transform willing none minions. [b]Teleportation[/b]; (self explanatory, right?) [b]Split being[/b]; Can appear in many different locations at once, the more essence in one area the stronger he is. [b]Mind control[/b]; Once touched with the flat of the blade, you are controlled completely and totally bent to his will. [b]Poison stare[/b]; When you look directly into the eyes of the demon you will be haunted by your desires every time your mind wanders until you return to the demon or you die, which will be quickly because you went be able to sleep and will die of exhaustion. [b][i]Homebase[/i][/b]: Confound to the underground,  imprisoned, but for how much longer? [b][i]Companions[/i][/b]: Two hellhounds, Amare and Mors. Amare is a female hellhound of extreme size and strength, her skin a bright red and eyes the same. Mors is a male hellhound with little to no muscle, more like a skeleton dog with hellhound skin draped over, his skin is pure black and grey eyes. Both stand at a height of seven feet when on all fours and nearly thirteen feet tall when on their back legs.

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        • Edited by FriedUpChicken: 7/7/2016 2:42:21 PM
          https://imgur.com/a/OHY4c [b]Name:[/b] Farin the Annihilator [b]Occupations/Titles:[/b]Space Marines, Space Wolves, the Annihilator, Great Healer, Wise Wolf, Master Brewer. [b]Age:[/b] 300+ Terran years. [b]Chapter:[/b]Space Wolves [b]Physical appearance:[/b] Large in overall structure even for a Space marine. Easily over 800 lbs and 10ft tall. Long grey hair with a grey beard. His mouth consists of fangs, as do most older Wolves have. His eyes were once as blue as the seas of Fenrir, but they have changed to a gold color, just like a wolf. His skin, thick like leather, is pale naturally due to his power armor. (See picture for armor.) [b]Biography:[/b] Farin has served with the Space Wolves for a long time, as both his age and ranking status serve as proof. He has worked his way up from Bloodclaw to Longfang to a Wolf Priest, as overtime his brethren had taken note of his natural instincts. Said instincts have led many to believe that those recruited by Farin are guarantee mighty warriors. He is also responsible for overseeing the wellbeing of his brethren to ensure that the are able to keep their inner feral Wulfen diseases at bay, along with healing anyone nearby during a fight. He has also helped the High Wolf Priest, Ulrik the Slayer, with trying to combat against the disease through experiments with many potions and potential cures. Unfortunately, during the Siege on Fenrir, Magnus the Red had destroyed their lab, ensuring that no further progress would be made. It is those like Farin who truly determine the amount of Wolves who survive their battles. Aside from being a natural healer and an overall wise mentor, he is renounced as a "Master Brewer", as he has brewed only the finest of Ales and drinks for the many feasts he and his brothers endure. As for his title, the Annihilator, this was given to him following the Months of Shame as a testament of how ferocious he was as both a slaughterer on the front lines and a true powerhouse when it comes to keeping his own healed and well tended to. [b]Weapons:[/b] [u]Crozius Arcanum[/u]- a winged, wolf skull-topped melee weapon used as both a deadly mauler capable of cracking gravitic disruption fields and as primary badge for that of a Wolf Priest. [u]Bloodraven[/u]- a personal weapon of Farin's gifted to him by Ulrik the Slayer, this pistol-like firearm is perfect for clearing out unwanted enemies that would prove too difficult to deal with up close. Its hilt holds a chain connected to a wild Wolf's tail. [b]Armor details/Miscellaneous items:[/b] [u]Wolf Skull Helm-[/u] A symbol of spiritual guidance and a physical connection to the cycle of life and death. [u]Fur cloak-[/u] simple attire that hugs the entirety of Farin's back, perhaps a symbol of his veteran status. [u]Wolf Amulet[/u]- neckwear worn by all Wolf Priests, protects both the body and soul from mortal blows and energies alike, to an extent. Provides shielding and is similar to the Rosarius worn by many Chaplains of other Chapters. [u]Fang of Morkai[/u]- rather than Narthecium arrays, potions balms and herbs are carried respectively, along with multi-bladed device known as the Fang of Morkai, which allows the user to extract a fallen brother's Progenoid Glands to ensure that his essence is not lost and may be preserved in another host to fight once again.

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          • Edited by Cmdr Dornick: 7/5/2016 10:52:32 AM
            Name- Sparta Cytus Chapter- Angry Marines Gender- Male Personality- Always Angry, All the Time. Weapons- Bolter, Shotgun, Chainsword that has the words "YOUR FACE" on it with an arrow pointing to the end, Chainfist. Appearance- https://imgur.com/a/bEL8m He is 8'9, Bald, only lightly colored, and has Yellow eyes that seem to have a fiery rage burning in them.

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            • [b]Name:[/b] Celigah Larasinn [b]Race:[/b] Harlequin Eldar [b]Gender:[/b] Female [b]Rank:[/b] Shadowseer [b]Appearance:[/b] https://imgur.com/kboQEhE [b]Bio:[/b] [i]"it is said that a shadowseer knows the doom of anyone they meet. So for god's sake don't ask them to tell you your fortune... oh yeah, that's a good point; never ask an Eldar a question anyway, for they will provide three answers, all of which are true and terrifying to behold"[/i] Celigah is an Eldar Harlequin, specifically a shadowseer, who spends the majority of her time traveling the galaxy among her fellow kin, hopping between craftworlds and planets to tell stories and sing songs of legends and myths long past. Middle-aged by Eldar standards, Celigah has pretty much seen it all in terms of what the galaxy has to show; every race, every conflict, every beauty. Originally from Craftworld Biel-Tan, Celigah despised the strict constraints of Craftworld lifestyle, yet she found the loneliness and danger of being a ranger to be undesirable. Instead, Celigah decided to join the harlequins, who struck a sweet spot in what she desired in life. Now that she is a shadowseer, Celigah has grown to love the freedom of her new established lifestyle, and she relished in the many dark secrets and legends she has come to know. [b]Equipment:[/b] The Miststave - a weapon carried by virtually all shadowseers, a miststave is a staff that allows Celigah to channel her psychic powers and energies into a variety of destructive forms to be directed at her enemies, such as powerful telekinetic blasts that crush armour, flesh, and bone. Simple, but effective and deadly. [b]Abilities:[/b] Being an Eldar shadowseer, Celigah has latent psychic powers that match those of a farseer. However, rather than possessing the 'blunt and destructive' abilities of Craftworld Eldar, Celigah's powers are far more subtle and terrifying. Her psychic abilities focus around generating powerful hallucinations and toying with the minds of her enemies. She could face an army alone while making them believe they were greatly outmatched, or she could remove the presence of her comrades from the minds of her foes entirely. Her options are many and fearful.

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            • Edited by Nibber Schipper: 7/5/2016 9:26:59 PM
              [b]Name -[/b] Jason Fandango. [b]Age -[/b] Thirty-one. [b]Sex -[/b] Male. [b]Appearance -[/b] [spoiler]He has long black hair. It usually hangs just above his eyes, it usually covers half his ears, and is always a sloppy mess since he never bothers to do anything with it. Jason's jawline is stark and sharp, like it's chiseled out of marble or stone. He has a short beard, just more than a stubble, and grey-silverish eyes. Jason is a tall, broad, and muscular man, standing at 6 feet and weighing two hundred pounds. When he's not wearing his suit, he usually wears forest green jeans, or shorts that reach to three above his knees, along with a T-shirt with army print. He always has his dogtags on him, usually wearing them around his neck, and underneath his shirt. [/spoiler] [b]Personality -[/b] [spoiler]Jason's personality highly depends on the people around him, and his situation. It can change on a whim thanks to his bipolar disorder. He's mostly sweet and kind, but awkward, though he isn't a stranger to being silent and down, but he can also be rather psychotic.[/spoiler] [b]Weapons -[/b] [spoiler][url=https://imgur.com/5rt4sxW]The GK8 Gauss Gun.[/url] This thing utilizes electromagnetic coils to accelerate projectiles to up to eight times the speed of sound, which is about 10,000 kilometers per hour. The projectiles that it fires are high density alloys, such as tungsten carbide and depleted uranium. These projectiles can slam through most metals, and leave very large holes - holes that are several times larger than the projectile - thanks to the force and speed of the projectile. It has most of its opponents reeling with every hit. It is a slow firing and extremely accurate long-range weapon, the projectiles being loaded with a bolt. It has a long range scope on top, though this scope can very easily be replaced by other sights - all of which he carries on his person. It holds ten projectiles per magazine. [url=http://imgur.com/u0aUFSm]HH12 Assault Rifle.[/url] This assault weapon fires a variable degree of bullets from Armour Piercing to Explosive to Plasma Rounds. It holds sixty rounds, and can empty the magazine in ten seconds. It is very suitable for close to mid range, though its accuracy does slowly degrade over bigger distances. [/spoiler] [b]Armour -[/b] [spoiler][url=https://imgur.com/FSBWtOc]IH31A "Big Daddy" Power Armour.[/url] This lovely "little" thing stands at six feet and a half feet, and is made out of three layers, the bottom layer that presses against Jason is made out of gel, absorbing kinetic energy while also maintaining a fair temperature, the second layer is made out of reinforced steel, and the layer on top of that out of ceramic. It has a many electro fibers and wiring running through the layers. These wires power the suit's joints and body parts, which makes it a lot easier to wear and move around with. It is outfitted with an energy shield, capable of absorbing and redirecting a certain amount of hits, though it all depends on the weaponry that is used on the shield. It also has thrusters in the legs, in the torso, and in the arms (the white things), allowing for flight or very quick evasive maneuvers. These thrusters work on some weird energy shit, which is stored all over the suit, covered by armour. The suit increases his strength by a lot, as well as his reaction time and - even though the suit looks rather heavy - it also increases his speed. It has two sets of twin plasma blades in both gauntlets, much like Predator claw things. They extend on will, are eight inches long, and cut through a lot with different amounts of effort and force. It has a Heads-Up Display, showing his shield strength, armour status, ammo counts, and even a motion tracker which detects all movement - but that of invisible things - in a ten meter radius. It has a comms device, of course, allowing him to communicate with allies. It also has two leather holsters on his back to hold his weapons, allowing Jason to sheath his weapons on his back; the Gauss Gun is diagonally on top, the butt of it protruding above his right shoulder, and the assault rifle is just below it. This is the only suit he has. [/spoiler] [b]Powers and a bit of history -[/b] [spoiler]Jason, with the help of his brother's special steroids, because that's basically what they are, became stronger, faster, etcetera - but he also had a new version of the special steroids tested on him, with his permission, of course. These new pills made him even stronger - but they also fücked his brains up a bit, making him have very frequent mood swings, and even making him a tad bit insane; he often talks to himself, and can get a little psychotic and maniacal. His prosthetics are stronger and extremely durable but surprisingly light, being made out of a special alloy designed by, of course, his little brother. His right hand has a variety of features, like his thumb can flip over to become a lighter, and his entire hand can be used as a grappling hook. [/spoiler] [b]History -[/b] [spoiler]Jason was the firstborn child in his loving and wealthy family. He was nowhere near as smart as his little brother, but he was tall and strong, being more brawn than brain. He enlisted into a military school when he was twelve, and basically lived there, only being allowed to see his family in the weekends. He went on his first mission when he was sixteen. The mission was to go to a lab which went dark, and they had to check it out while also seeing if the rumors of it being infested with bugs was true. Sadly, those rumours were very much true. Upon arrival, and after being left alone with seven others, their drop ship having left, they set out into the dark, creepy hallways. One of the first things they saw was blood; on the walls, the ground, leading into vents and dimly lit hallways. Sounds were heard in the walls, in the vents, in the ceiling, and beneath their feet. One by one, his teammates fell, slaughtered by bugs, torn into bloody pieces, gutted and eviscerated. All in front of his eyes. But he didn't leave unscathed; he had to crawl his way out, his left leg being torn off at the knee, his right arm being just a stump, his lower abdomen being pierced by a claw - the claw still being in there, jutting out at either side of his body. He was on the verge of death, but dragged on. He was picked up just in time, and sent into therapy, his limbs being replaced by prosthetics made by his little brother. After that, he had several years of rest, until he was sent out again several times from the age of twenty-two to thirty-one, now working in a very offensive, heavy division - which meant that he had to work with heavy weapons and heavy armour - after which he just disappeared, and ended up on the Bloodwrath with absolutely no memories. [/spoiler]

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              • Name: Alexander "Al" Dennis Alias: "Alpha" Age: 19 Gender: Male Appearence: 6'4, 264 lbs. blonde hair blue eyes Freckled on face, dimples when smiling Gear: Alpha Series 13 mk. 3 armor [i]Power armor in nature, weighing in at a surprising 30 lbs. despite armor's outer appearance, which is fairly slim Slim and similar to MJOLNIR project armor, with light plating to minimize damage over a Kevlar weave outer fabric over a polymer bodysuit able to be used in EVA, all in one Helmet is small and has a HUD that tracks user injury, weapon status, inventory, living targets, objectives, and vehicle display. Has jump jets able to send user flying for 30 seconds in atmosphere or indefinitely in space, or allow user to hover for 180 in atmosphere or execute minor movements in space [/i] Prosthetic arms [i]Unknown make and model, with enough strength to punch through steel, and enough durability to survive antimatter for short periods of time, thanks to energy shielding which blocks damage Right arm has a braced sort of frame which allows it to use a shotgun in one hand or a .50 caliber sniper Left arm has a blade that extends over the wrist or behind the elbow to engage in CQC, or for utility purpose Also has single use .50 caliber firearm (I'm not sorry) built in that can be reloaded and is used as a last resort[/i] NTR Sparrowhawk fighter, modified [i]Enhanced with larger cabin and ability to use FTL drives often, heavier than standard, slightly less maneuverable [/i] Hover bike, Alpha Theta [i]Similar to a light cycle in construction, teleports to user from orbit and has a max speed of 260 Mph, 0-60 in .4 seconds Highly maneuverable with one plasma gun mounted on the front and is forward facing, requiring user to turn to face targets Can go up if supported by a surface (cliff face)[/i] Weapons: Alpha's Railgun [i]modified to retain charge up to 15 shots, which is its max clip Can shoot up to 1 mile away and has a high mag scope able to read the fine print of a contract from over a mile Rounds leave a light blue trace behind and can penetrate heavy armor and the magnetic field of them damages shields heavily, but has a slow fire rate to cycle next round and preserve circuitry[/i] Beta (SMG) [i]Similar to an MP5K, fires plasma rounds with a clip of 30 but rounds lack energy to do much damage, high ROF, uses holographic sight linked to HUD[/i] Bio [spoiler]Raised from birth in poverty, was stolen from orphanage (name unknown, investigation pending) to a Daniel Dennis and a Alexandria Dennis (DECEASED AT TIME OF WRITING), who died shortly after taking him in, and Alex was renamed to honor his mother He was 6 at the time, and went on to be recruited into the (DATA EXPUNGED, BEYOND TOP SECRET) forcibly, removed from parental custody and trained to be a black ops unit, able to kill operative known as (REDACTED) on (REDACTED), and following this was positively ID'ed He was 14 at this time, and was tracked for five years, killing 54 people, 12 at the same time by collateral damage by overpenetration He exited the service of his employers via stolen NTR gear after an operation, pending death of (REDACTED), and was able to board the Hermes due to his expertise with marksmanship [/spoiler] Personality: quiet, but gets chatty under right circumstances Abilities: Extreme marksmanship, CQC abilities, able pilot and repairman, hacker, and espionage trained, able to disguise at will with preparation

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