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#feedback

3/16/2015 9:01:34 PM
20

Young Ahamkaras Spine Adjustment

Yeah, this sounds like a good change.

180

Nah, I had something else in mind.

36

Most players who play the hunter class can agree that the Young Ahamkaras Spine is one of, or the coolest, looking exotics for the hunter. When equipped though you are in for a slightly disappointing piece of gear. The extended duration for the tripmine grenade just doesn't do this exotic justice. I suggest that this exotic get it's main perk changed. Instead of the present extended duration for the mine why doesn't Bungie change the perk to two tripmines with the slightly if any duration increase. the thirty second timer on the current perk would not transfer very well over since having two tripmines sitting around on the map for thirty seconds would be increadibly over powered. Also if this was multiplied by six players with this exotic it would break the crucible. Again I suggest two mines. This would increase their effectiveness in both PVE and PVP. Give it a like or a bump if you agree and feel free to give your own suggestions. I love to hear more from everyone about how they would like to see the game change for the better.

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  • I would be down if it did something like giving you a 2nd throwing knife, so you could use a different perk f you want. Like the Titan helm's that give the freebie perks. If you look at a comparison of stats along class exotics, Hunter's routinely get the shaft. Claws of Ahamkara have no subclass restriction for Warlocks - it is pure extra melee bonanza for them. The inmost light and skullfont offer freebie perks to Titans so they can customize for more perks. Both Titans and Warlocks have chest pieces that give them an additional grenade. What do Hunter's get? An additional shot with the GG. Or a helmet that keeps the radar on while looking down the scope of a primary. Or turning invis when taking a hit. Essentially that is it. Ahamkara's Spine looks awesome, but it is useless. Aracnid helm looks awesome, but it is useless. The Lucky Raspberry is useless if you have raid boots with heavy ammo increase (as it doesn't stack). Alpha Lupi is decent enough for PvE (use that when running Crota on hard to give my teammate 9 orbs), but other than that I only wear it because it looks boss. The Mask of the Third Man is good if you are running sword, or in PvP (Arc Blade buff), and the Radiant Dance Machines are useless. Hunter's get the short end when it comes to class exotics, which is sad considering Hunter's are what people beg for in the recruitment forums: "[i][b]We need a Hunter to run sword! Help us Obi Wan! You are our only hope....oh, and have a maxed Gally[/b][/i]"

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