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Destiny

Discuss all things Destiny.
Edited by E1iteS1ayerz: 6/10/2015 4:25:26 PM
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Should raid bounties be a thing?

I think there should be raid bounties. For VoG you'd pick 'em up from the vanguard mentors, and for CE, you'd pick 'em up from eris. Some ideas are: -as a fireteam, create 100 orbs of light in a single raid. -kill atheon/crota in normal/hard mode -complete a raid checkpoint without dying -as a fireteam, have all guardians complete checkpoint X without dying. -complete checkpoint X in under X amount of time. -kill the templar without him teleporting/kill the deathsinger before she begins her liturgy -kill atheon/crota in less than X sword/teleport cycles Feel free to leave ideas in the comments! Edit: since these bounties would be for raids, they'd be worth more more XP and rep than the other bounties Edit 2: some people have brought up good points about players going out of their way to complete bounties therefore possibly hurting the team. I can see how that would be a problem so perhaps the bounties could be things that wouldnt require you to 'go out of your way' to get or grind for... Edit 3: People are putting out some really good ideas! Keep it up. Shoutout to lickwid elite for his/her awesome contribution to the thread. Keep it trending guardians! Edit 4: i changed some of the ideas above to fit what a lot you guardians have been suggesting. Edit 5: i'm impressed, guardians. This thread has been resurrected once more. Keep the ideas and opinions coming!
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    Raid bounties should certainly be a thing. It would be great if they rewarded you heavy synths as well - Xur would be less of an issue if he didn't bring them. The more synths in circulation, the better for the community really. Could also be a way to almost "encourage" people to play content correctly - have the Major kill bounty feature the exact (or close) number of Majors in the Raid, and have it pop with proximity not just damage - so that if a person cheeses say The Bridge in Crota's End - by the end of the fight, they wont have enough Majors to complete the bounty. Guardian of the Light - Complete a Raid: 5000 XP - Glimmer, and perhaps a Heavy Ammo Synth. Champion of the Light - Complete a Hard-Mode Raid: 10,000 XP - Glimmer and three Heavy Ammo Synths. Minion Hunter - Kill 25 Majors in any Raid - 5000 XP, Glimmer. Enemy of the Light - Defeat a Raid Boss - 5000 XP, Glimmer, one Heavy Ammo Synth. Here's my Backup - Kill 10 Enemies with a special weapon without dying in a Raid - 2500XP, Glimmer. Flawless - Complete a raid without dying - 7500 XP, Glimmer. Team Player - Generate 25 Orbs in a single Raid: 5000 XP, Glimmer. They could get really creative with them too: - Complete a raid without using Heavy Weapons. - Complete a raid without throwing Grenades. - Complete a raid using only Primary Weapons.

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