And i'm talking about supers like hammer of sol/fists of havoc/stormtrance/nova warp.
I get it they're ad clearers, but why? I can use thunderlord and it'll do it better. Why do i have to use almost half of my hammers to kill 1 major knight? These "Supers" are supposed to be your best weapon. I sacrefice all the time i could fire my grenade launcher to use that super, and it's damage is garbage. And don't get me started on fists of havoc, they do no damage to anything, it's a miracle they can kill major dreg or thrall. Stormtrance increases it's damage the longer it's used, but what's the point if major enemy dies after using almost half of your super? Why supers can't be a OPTION for DPS like weapons? It would create more variety of loadouts where you could use machine gun for ad clear and Supers for DPS. It would also resolve problem of Titans and Warlocks being Bubble/well -blam!-. Please consider changing super abilities into reliable weapons, not just dreg killer
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45 RepliesEdited by CookieNiki: 7/27/2020 1:05:09 AM[quote]Remember when supers were... super? [/quote] Remember when weapons were... powerful? Remember when vendors had... a meaning? Remember when exotics were... interesting? Remember when each subclass actually had up to... 27 configuration options? Remember when Destiny was about... a power fantasy game saving the humanity? Remember when "you had to be there moments"... truly existed? Remember when Destiny wasn't just... ...a bounty simulator? I remember.