As everyone pretty much knows, once you get to 5 or 6 wins you get the streamers and no life players who play no other games, have all god roll meta weapons, and play at least 8-10 hours a day. Now as for me, a more casual and above average player, I perform well to the 5 and 6 win mark. All of sudden then, I go from people I can compete with to playing people who have 10 sensitivity, jug shield, Matador god roll, god roll clever dragon.
I'm not complaining about myself never being able to go flawless, but I do have to say that players (since year 1) have now paid at least $120 on this game. And now there are parts we aren't even allowed to unlock? By trying to get it ourselves? I find that wrong.
So I propose the Tier System. The Tier System will rank in order: Bronze, Silver, Gold, Platinum, Diamond. The Tier System will place you ONLY with players that are within your Tier range. For example: you and your friends are in Bronze, Bronze, and Silver. The other players you face will be in Bronze and Silver tier. Or let's say you're just amazing at trials so your team is Platinum, Diamond, Platinum. Your team will face other teams in Platinum and Diamond.
Let me know what you guys think, I believe this System would help allow people who can't sell their souls to destiny have a chance at even just 7 wins in trials. It would also allow for more competitive matches, making it less likely for complete blowouts.
[spoiler]Bronze: 5 wins = armor 7 wins = weapons flawless = bronze tier flawless emblem[/spoiler]
[spoiler]Silver: 5 wins = armor 7 wins = weapons Flawless = silver tier flawless emblem and low chance of adept weapons[/spoiler]
[spoiler]Gold: 5 wins = armor 7 wins = weapons Flawless = gold tier flawless emblem and trip to lighthouse[/spoiler]
[spoiler]Platinum: 5 wins = armor with a chance of also dropping weapons 7 wins = weapons or a chance of an adept weapon Flawless = platinum tier flawless emblem and trip to lighthouse [/spoiler]
[spoiler]Diamond: 5 wins = armor with a chance of dropping weapons and a chance of dropping ornaments 7 wins = weapons or a higher chance of dropping adept weapons than platinum Flawless = diamond tier flawless emblem with trip to lighthouse, including a diamond tier shader and possible extra rewards[/spoiler]
Apologies for confusion on this idea just being a solution to make trials easier, I just thought it was a good way to make people want to come back to trials, knowing they have a chance of doing well and being able to get some rewards for facing players on their level
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My buddies and I were just talking about this. Great concept. I'm ranked 400,000 in trials but just got matched with #263 for Xbox. Just saying let me work my way up to playing the ringers. Who said making a tier system would make things less competitive? Doesn't seem like too much to ask